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CyberSTEM: Making Discovery Visible Through Digital Games CyberSTEM: Making Discovery Visible Through Digital Games 1119383…
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CAREER: Supporting Computational Algorithmic Thinking (SCAT)—Exploring the Development of Computational Algorithmic Thinking Capabilities in African-American Middle School Girls…
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Transforming STEM Competitions into Collaboratives: Developing eCrafting Collabs for Learning with Electronic Textiles Transforming STEM Competitions into…
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GeniVille: Exploring the Intersection of School and Social Media GeniVille: Exploring the Intersection of School and Social Media 1238625…
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Developing Rich Media-Based Materials for Practice-Based Teacher Education Developing Rich Media-Based Materials for Practice-Based Teacher Education…
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Common Online Data Analysis Platform (CODAP) Common Online Data Analysis Platform (CODAP) 1435470 This project aims to…
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Promoting Students' Spatial Thinking in Upper Elementary Grades using Geographic Information Systems (GIS) Promoting Students' Spatial Thinking in Upper…
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Social Dynamics: Leveraging Online Social Networks to Shape Science Identities and Support Learning Science Concepts in Middle School Students Social Dynamics:…
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Changing Culture in Robotics Classroom (Collaborative Research: Shoop) Changing Culture in Robotics Classroom (Collaborative Research: Shoop)…
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Re-Imagining Video-based Online Learning Re-Imagining Video-based Online Learning 1416789 Despite the tremendous growth in…
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Taking Games to School: Exploratory Study to Support Game-based Teaching and Learning In High-School Science Classes Taking Games to School: Exploratory Study to…