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Learning Probability Through AI Problem-Solving in a Game-based Environment (Collaborative Research: Wang) Learning Probability Through AI Problem-Solving in a…
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CAREER: Supporting Middle School Students' Construction of Evidence-Based Arguments CAREER: Supporting Middle School Students' Construction of Evidence-…
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Oceans of Data: What is Needed to Support Students' Learning with Large Scientific Databases? (Collaborative Research: Peach) Oceans of Data: What is Needed…
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Oceans of Data: What is Needed to Support Students' Learning with Large Scientific Databases? (Collaborative Research: Krumhansl) Oceans of Data: What is…
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Embodied STEM Learning Across Technology-Based Learning Environments Embodied STEM Learning Across Technology-Based Learning Environments…
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SimScientists Human Body Systems: Using Simulations to Foster Integrated Understanding of Complex, Dynamic, Interactive Systems SimScientists Human Body Systems:…
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Transition to College Mathematics and Statistics Transition to College Mathematics and Statistics 1020312 This project will…
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Signing High School Science Signing High School Science 1019542 This project integrates American Sign Language (ASL) into…
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Development of a Cognition-Guided, Formative-Assessment-Intensive, Individualized Computer-Based Dynamic Geometry Learning System for Grades 3-8 Development of a…
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Enhancing Games with Assessment and Metacognitive Emphases (EGAME) Enhancing Games with Assessment and Metacognitive Emphases (EGAME) 1119290…
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Leveling Up: Supporting and Measuring High School STEM Knowledge Building in Social Digital Games Leveling Up: Supporting and Measuring High School STEM…
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Computer-Supported Math Discourse Among Teachers and Students (Collaborative Research: Powell) Computer-Supported Math Discourse Among Teachers and Students (…
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Designing an Integrated Framework for Genetics Education to Develop Innovative Curricula and Assessments Designing an Integrated Framework for Genetics Education…
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CyberSTEM: Making Discovery Visible Through Digital Games CyberSTEM: Making Discovery Visible Through Digital Games 1119383…
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Ocean Tracks: Investigating Marine Migrations in a Changing Ocean (Collaborative Research: Block) Ocean Tracks: Investigating Marine Migrations in a Changing…
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Ocean Tracks: Investigating Marine Migrations in a Changing Ocean (Collaborative Research: Krumhansl) Ocean Tracks: Investigating Marine Migrations in a Changing…
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Laboratory for the Study of Extra Solar Planets: Fostering Data Literacy Laboratory for the Study of Extra Solar Planets: Fostering Data Literacy…
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Transforming STEM Competitions into Collaboratives: Developing eCrafting Collabs for Learning with Electronic Textiles Transforming STEM Competitions into…
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Climate Change Narrative Game Education (CHANGE) Climate Change Narrative Game Education (CHANGE) 1316782 This exploratory…
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Changing Culture in Robotics Classroom (Collaborative Research: Shoop) Changing Culture in Robotics Classroom (Collaborative Research: Shoop)…
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EarSketch: An Authentic, Studio-based STEAM Approach to High School Computing Education EarSketch: An Authentic, Studio-based STEAM Approach to High School…
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Re-Imagining Video-based Online Learning Re-Imagining Video-based Online Learning 1416789 Despite the tremendous growth in…
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Taking Games to School: Exploratory Study to Support Game-based Teaching and Learning In High-School Science Classes Taking Games to School: Exploratory Study to…