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Learning Probability Through AI Problem-Solving in a Game-based Environment (Collaborative Research: Wang)
Learning Probability Through AI Problem-Solving in a…
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CAREER: Supporting Middle School Students' Construction of Evidence-Based Arguments
CAREER: Supporting Middle School Students' Construction of Evidence-…
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Oceans of Data: What is Needed to Support Students' Learning with Large Scientific Databases? (Collaborative Research: Peach)
Oceans of Data: What is Needed…
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Oceans of Data: What is Needed to Support Students' Learning with Large Scientific Databases? (Collaborative Research: Krumhansl)
Oceans of Data: What is…
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Embodied STEM Learning Across Technology-Based Learning Environments
Embodied STEM Learning Across Technology-Based Learning Environments…
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SimScientists Human Body Systems: Using Simulations to Foster Integrated Understanding of Complex, Dynamic, Interactive Systems
SimScientists Human Body Systems:…
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Transition to College Mathematics and Statistics
Transition to College Mathematics and Statistics
1020312
This project will…
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Signing High School Science
Signing High School Science
1019542
This project integrates American Sign Language (ASL) into…
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Development of a Cognition-Guided, Formative-Assessment-Intensive, Individualized Computer-Based Dynamic Geometry Learning System for Grades 3-8
Development of a…
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Enhancing Games with Assessment and Metacognitive Emphases (EGAME)
Enhancing Games with Assessment and Metacognitive Emphases (EGAME)
1119290…
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Leveling Up: Supporting and Measuring High School STEM Knowledge Building in Social Digital Games
Leveling Up: Supporting and Measuring High School STEM…
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Computer-Supported Math Discourse Among Teachers and Students (Collaborative Research: Powell)
Computer-Supported Math Discourse Among Teachers and Students (…
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Designing an Integrated Framework for Genetics Education to Develop Innovative Curricula and Assessments
Designing an Integrated Framework for Genetics Education…
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CyberSTEM: Making Discovery Visible Through Digital Games
CyberSTEM: Making Discovery Visible Through Digital Games
1119383…
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Ocean Tracks: Investigating Marine Migrations in a Changing Ocean (Collaborative Research: Block)
Ocean Tracks: Investigating Marine Migrations in a Changing…
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Ocean Tracks: Investigating Marine Migrations in a Changing Ocean (Collaborative Research: Krumhansl)
Ocean Tracks: Investigating Marine Migrations in a Changing…
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Laboratory for the Study of Extra Solar Planets: Fostering Data Literacy
Laboratory for the Study of Extra Solar Planets: Fostering Data Literacy…
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Transforming STEM Competitions into Collaboratives: Developing eCrafting Collabs for Learning with Electronic Textiles
Transforming STEM Competitions into…
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Climate Change Narrative Game Education (CHANGE)
Climate Change Narrative Game Education (CHANGE)
1316782
This exploratory…
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Changing Culture in Robotics Classroom (Collaborative Research: Shoop)
Changing Culture in Robotics Classroom (Collaborative Research: Shoop)…
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EarSketch: An Authentic, Studio-based STEAM Approach to High School Computing Education
EarSketch: An Authentic, Studio-based STEAM Approach to High School…
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Re-Imagining Video-based Online Learning
Re-Imagining Video-based Online Learning
1416789
Despite the tremendous growth in…
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Taking Games to School: Exploratory Study to Support Game-based Teaching and Learning In High-School Science Classes
Taking Games to School: Exploratory Study to…