This project will design, develop, and test a virtual learning community (VLC) to enhance the ability of first- and fourth-grade teachers to provide mathematics education. The goal is to produce a prototype of a VLC for first- and fourth-grade Everyday Mathematics teachers that integrates three primary elements: (a) learning objects rooted in practice, such as lesson video, (b) community-building tools offered by the internet, and (c) focused content that drives teachers' professional learning in mathematics.
Projects
This project provides professional development and support for teachers of mathematics in Grades 3-5 and assesses the impacts of the project through a rigorous cluster randomized control trial. The project supports teachers to provide instruction that helps all students reach ambitious academic goals in mathematics.
This project is producing research syntheses that summarize and make available to practitioners results from research on effective mathematics curricular interventions, teaching practices, and teacher professional development that have been designed to improve achievement by students in Title 1 programs. The project’s goal is to bring together the best resources in both mathematics education and Title I so that programs are better able to serve the mathematical learning and instructional needs of Title I schools.
This project that creates a set of materials for middle grades students and teacher professional development that would support the learning of early algebra. Building on their prior work with an elementary version, the efficacy study focuses on the implementation of the principals underlying the materials, fidelity of use of the materials, and impact on students' learning.
CAST, the University of Michigan, and EDC are collaborating to create heuristics for universally designed middle and high school science materials; to build an open-source UDL Inquiry Science System (ISS) that enables science curricula to be transformed into digitally supported versions that incorporate UDL features, to use the ISS to produce four UDL exemplars from tested instructional materials, and to evaluate the benefits of these exemplars for grades-5–12 students with and without learning disabilities.
UNCG and NCSU are developing instructional resources for grades-2–5 students that infuse cutting-edge content from the emerging field of biomusic into standards-based elementary science and music curricula. The approach uses the musical sounds of nature to help students learn concepts in biology, physical science, and anthropology. Curriculum is undergoing beta-testing across North Carolina in diverse school settings.
Understanding Space Through Engineering Design investigates how engaging K-5 children from underrepresented populations in the design of packages, maps, and mechanisms supports the development of spatial reasoning and spatial mathematics. The prime conjecture is that engineering design makes spatial mathematics more tangible and purposeful, and that systematic support for spatial reasoning and mathematics, in turn, influences the nature of children's designs and their understanding of how those designs work.
This project will develop and disseminate an online educational resource called Understanding Ebola Virus Disease (UEVD). The objective is to provide users with an interactive learning experience that helps them acquire a basic understanding of factors that influence infection, transmission, and management of Ebola virus disease.
The goal of this project is to accelerate the progress of early-career and pre-service science teachers from novice to expert-like pedagogical reasoning and practice by developing and studying a system of discourse tools. The tools are aimed at developing teachers' capabilities in shaping instruction around the most fundamental science ideas; scaffolding student thinking; and adapting instruction to diverse student populations by collecting and analyzing student data on their thinking levels.
This project will develop an online curriculum-based supported by a teacher professional development (PD) program by rebuilding an existing life science unit of Biological Sciences Curriculum Study (BSCS) Middle School Science. The project is designed to be an exemplar of fully digital Next Generation Science Standards (NGSS) aligned resources for teachers and students, creating an NGSS-aligned learning environment combining disciplinary core ideas with science and engineering practices and cross-cutting concepts.
This project will develop and test an education partnership model focusing on climate change (The Climate Lab) that features inquiry-oriented and place-based learning. The project will develop a curriculum that will provide opportunities for middle school students and teachers to compare their locally collected data with historic data to create unique and powerful learning opportunities.
This project will develop and test an education partnership model focusing on climate change (The Climate Lab) that features inquiry-oriented and place-based learning. The project will develop a curriculum that will provide opportunities for middle school students and teachers to compare their locally collected data with historic data to create unique and powerful learning opportunities.
This project will develop curricula for environmental/geoscience disciplines for high-school classrooms. The Model My Watershed (MMW) v2 app will bring new environmental datasets and geospatial capabilities into the classroom, to provide a cloud-based learning and analysis platform accessible from a web browser on any computer or mobile device, thus overcoming the cost and technical obstacles to integrating Geographic Information System technology in secondary education.
This project will develop curricula for environmental/geoscience disciplines for high-school classrooms. The Model My Watershed (MMW) v2 app will bring new environmental datasets and geospatial capabilities into the classroom, to provide a cloud-based learning and analysis platform accessible from a web browser on any computer or mobile device, thus overcoming the cost and technical obstacles to integrating Geographic Information System technology in secondary education.
This project will develop and evaluate a module for use in a 7th grade classroom that promotes student development of 21st Century skills with a particular focus on student development of scientific reasoning. The technology-enhanced curriculum will be designed to engage learners in deep and meaningful investigations to promote student learning of content in parallel with 21st century skills.
This five-year research project has as its central aim the testing of the Target Inquiry (TI) model of teacher professional development with secondary school chemistry teachers. This model emphasizes the importance of the inquiry process in teaching and learning science by combining a research experience for teachers (RET) with curriculum adaptation and action research.
SciMath-DLL is an innovative preschool professional development (PD) model that integrates supports for dual language learners (DLLs) with high quality science and mathematics instructional offerings. It engages teachers with workshops, classroom-based coaching, and professional learning communities. Based on initial evidence of promise, the SciMath-DLL project will expand PD offerings to include web-based materials.
This project focuses on practicing and preservice secondary mathematics teachers and mathematics teacher educators. The project is researching, designing, and developing materials for preservice secondary mathematics teachers that enable them to acquire the mathematical knowledge and situated rationality central to teaching, in particular as it regards the leading of mathematical discussions in classrooms.
This collaborative project is developing an online, professional teaching community that addresses issues of assessment in mathematics classes. The developers are building on the success of the NSF-supported Math Forum's Problem of the Week program to create a community that works to increase students' mathematics learning by helping teachers stimulate student thinking, assess that thinking, and provide useful feedback to students.
This project is (1) conducting a qualitative study on the way facilitators use Math for All (MFA), an NSF-supported set of professional development materials for teachers who teach elementary school students with disabilities; (2) developing resources based on that study for teacher leaders and other facilitators of professional development; and (3) conducting fieldtests of the resources to examine their usefulness and impact.
This project revises and tests integrated STEM modules and an accompanying professional development component that promote differentiated instruction in order to facilitate high school teachers' instruction of 21st century skills and integrated STEM content. STEM Fusion is a multi-tiered project focusing on the refinement of draft professional resources and the development of teacher skills related to differentiated instruction within integrated STEM instruction.
This project will capitalize on the STEM for All Video Showcase and extend its impact by creating a STEM for All Multiplex. The Multiplex will draw on past and future Video Showcase videos to create a multimedia environment for professional and public exchange, as well as to provide a way for anyone to search the growing database of videos, create thematic playlists, and re-use the content in new educational and research contexts.
SPRINTT uses an innovative, live, online training format to train hundreds of teachers in how to teach life, Earth, and physical science content in a polar context. Polar scientists directly inform the content and participate in the training. SPRINTT provides teachers with existing and adapted, high-quality, standards-based curriculum materials and collaborates with science and education partners to simplify research data and create a user-friendly interface from which students perform their own authentic polar research projects.
This project creates materials for grades 5-8 that address and assess STEM concepts through a robotics curriculum. The curriculum addresses STEM standards through such documents as the NCTM Focal Points and the Atlas of Science Literacy. Students can use the TekBot robotics platform in three problem-based ways: building, moving, and programming. The intent is to scale up to a cyber-infrastructure that supports the national distribution and implementation of the curriculum.
This project will focus on understanding how educational games, designed according to research-based learning and assessment design principles, can better assess and promote students' science knowledge, application of science process skills, and motivation and engagement in learning.