Projects

09/15/2024

Mathematics education research has emphasized instruction that asks teachers to use approaches that center students’ mathematical thinking. A significant part of this is how teachers notice, or focus on, analyze, and decide how to respond to, mathematics thinking. One common professional development method is to use videos of mathematics teaching to help teachers understand what is possible for students' learning. This exploratory project aims to understand how facilitators of video-based teacher professional development learn to help mathematics teachers of middle and high school students notice student mathematical thinking.

07/15/2010

This project will design, develop, and test a virtual learning community (VLC) to enhance the ability of first- and fourth-grade teachers to provide mathematics education. The goal is to produce a prototype of a VLC for first- and fourth-grade Everyday Mathematics teachers that integrates three primary elements: (a) learning objects rooted in practice, such as lesson video, (b) community-building tools offered by the internet, and (c) focused content that drives teachers' professional learning in mathematics.

08/01/2015

This project addresses a critical need, developing professional development materials to address the teachers of ELLs. The project will create resources to help teachers build ELLs' mathematical proficiency through the design and development of professional development materials building on visual representations (VRs) for mathematical reasoning across a range of mathematical topics.

09/01/2021

This project focuses on supporting emerging scholars who have new ideas and approaches for approaching racial equity in their scholarship and work. The workshop, implemented as a series of sessions over the course of a year, will support early career scholars in STEM education and the learning sciences in preparing proposals to submit to the National Science Foundation.

07/01/2019

The goal of this design and development project is to address the critical need for innovative resources that transform the mathematics learning environments of preschool children from under-resourced communities by creating a cross-context school-home intervention.

11/01/2007

This grant explores the timely issue of how to conduct a feasibility study on the question of whether youths who participate in after-school IT-oriented science-engagement programs are more likely to eventually choose a STEM-related career. This project examines programs such as Information Technology Experiences for Students and Teachers (ITEST) along with other similar programs to determine innovative approaches to conducting such a long-term study so that it is methodologically sound and as economical as possible.

09/15/2016

This project will address the need for high quality evidence-based models, practices, and tools for high school teachers and the development of students' problem solving and analytical skills by leveraging novel research and design approaches using digital tools and two well-established online instructional platforms: Zoom In and Common Online Data Analysis Platform.            

07/15/2015

This project leverages an existing game by embedding tools for studying patterns of students' decision-making and problem solving in the environment. This allows researchers to understand how students learn about computational thinking within a tool that bridges informal and formal learning settings to engage a wide variety of students. The project will also develop tools and resources for classroom teachers.