Project staff are developing modular instructional materials for students. The materials are designed to increase the awareness of and interest in career opportunities in engineering and technology. The modules use authentic, real-world engineering applications and hands-on experiences to build problem-solving skills and contribute to the technological literacy of secondary students. The modules specifically target the ITEA Content Standards for Technological Literacy and related benchmarks.
Projects
This project is developing lessons to engage students in grades 1-5 in engineering activities integrated with their science lessons. The project addresses the need to develop a broad understanding of what engineers do and the uses and implications of the technologies they create. The goals of the project are to increase the technological literacy of the students and to increase elementary teacher’s understanding of technology and engineering, to enable them to teach these subjects.
This project is developing, testing, and evaluating a diversity-enhanced, STEM-based, professional development workshop for high school teachers and career guidance counselors. The project team is developing educational materials and running workshops that focus on pedagogical methods for incorporating hands-on activities into STEM classrooms in order to expose all students to technology and engineering. The long-term goal is to broaden and increase the diversity of students entering engineering-based college degree programs.
This project is testing the effectiveness of the 'Learning Assistant Model' for recruiting, preparing, and retaining STEM K-12 teachers by developing a suite of survey instruments that can be used by researchers interested in testing the effectiveness of teacher preparation programs, course transformations, or conceptual or pedagogical knowledge. It focuses on teacher certification programs,K-12 contexts and students' experiences in STEM departments and the role of STEM research faculty in preparing future teachers.
This project develops, implements, and evaluates new multimedia laboratory activities designed to engage students in science, technology, engineering, and mathematics (STEM). The project specifically targets artistically gifted students who are often steered towards more traditionally creative areas (e.g., arts and humanities) and away from STEM. The goals to help students understand that scientific principles permeate the creative and performing arts and that creativity and expression are also embraced by STEM.
This project revises and tests integrated STEM modules and an accompanying professional development component that promote differentiated instruction in order to facilitate high school teachers' instruction of 21st century skills and integrated STEM content. STEM Fusion is a multi-tiered project focusing on the refinement of draft professional resources and the development of teacher skills related to differentiated instruction within integrated STEM instruction.
This project creates eight half-year units in two subject areas—Force and Motion, and Energy Systems— for three grade bands, pre-K–1, 2-3 and 4–6. These projects integrate engineering, science, math literacy and art in the context of design, construction and testing of toys using inexpensive or recycled materials.
This project employs sensing technologies to help transform students' physical actions during play into a set of symbolic (computer) representations in a physics simulation and to engage the children in a developmentally appropriate and powerful form of scientific modeling. The students are in grades K–1 at UCLA's elementary school, and the intervention is based on the existing content unit on Force and Motion.
This project is assessing the potential value and feasibility of developing and implementing content standards for K-12 engineering education. The project is reviewing existing efforts to define what students should know; identifying elements of existing standards for related content areas that could link to engineering; considering how purposes for engineering education might affect content and implementation of standards; and suggesting changes to policies, programs, and practices necessary to develop and implement engineering standards.
This grant explores the timely issue of how to conduct a feasibility study on the question of whether youths who participate in after-school IT-oriented science-engagement programs are more likely to eventually choose a STEM-related career. This project examines programs such as Information Technology Experiences for Students and Teachers (ITEST) along with other similar programs to determine innovative approaches to conducting such a long-term study so that it is methodologically sound and as economical as possible.
This project creates materials for grades 5-8 that address and assess STEM concepts through a robotics curriculum. The curriculum addresses STEM standards through such documents as the NCTM Focal Points and the Atlas of Science Literacy. Students can use the TekBot robotics platform in three problem-based ways: building, moving, and programming. The intent is to scale up to a cyber-infrastructure that supports the national distribution and implementation of the curriculum.
This conference uses Student Evaluation Standards, published by the Joint Committee on Standards for Educational Evaluation, to engage a broad array of educational organizations in improving student achievement in STEM education through better evaluation practices that assess for learning. Participants learn more about the Student Evaluation Standards and use them together with a benchmarking process - distributed to them in the form of a toolkit - to enhance student evaluation processes.
The mayor of Birmingham is making a two year loan of XO laptops to middle school students in the Birmingham City Schools in Alabama. The educational and social changes that will occur in classrooms and the effects on several student outcomes are studied in this Small Grant for Exploratory Research. It is expected that access to technology will change the educational and social environment in classrooms and affect student outcomes.
The purposes of this conference include bringing together 150 participants from all aspects of STEM education to exchange ideas about research, curriculum, and assessment; to help teachers integrate research-based instructional strategies in their teaching; and to build sustainable collaborations between participants. It includes three days of parallel presentations and discussion followed by a two-day summer academy. A focus on research-based strategies that advance the successful participation of underrepresented groups is embedded in all activities.
This project provides support for a two-day workshop that would bring about 60 participants together to discuss the issues, challenges and opportunities in "Materials Education" and devise strategies for synergizing all stakeholders involved for further progress. Discussions will be focused on 4 topics: (1) Educating the public about the relevance of materials research; (2) Materials education for K-12 students and teachers; (3) Revolutionizing undergraduate education toward flexible curriculum; (4) Materials education for graduate students.
This project develops and researches the academic potential of a hybrid instructional model that infuses computer simulations, modeling, and educational gaming into middle school technology education programs. These prototypical materials use 3-D simulations and educational gaming to support students’ learning of STEM content and skills through developing solutions to design challenges.
This project conducts a systematic and empirical (both quantitative and qualitative) longitudinal study of the factors that influence students' decisions at critical junctures in the educational pipeline. The goals are too (a) broaden participation in science, technology, engineering, and math (STEM) fields and (b) improve the recruitment, retention, and success of minority undergraduate men in STEM and STEM-related fields across colleges and universities in the United States.
Building Base Line Objectives for Children’s Knowledge Skills for Science (BLOCKS)is a 4-year project that integrates research and applied teaching to take a close look inside prekindergarten classrooms. The overall research project includes extensive classroom observation by teachers and researchers of children’s ability to learn science processes and content; intensive professional development and mentoring support for teachers to learn science; and multiple qualitative, as well as, quantitative assessment strategies.
This project supports up to eight fellows per year to participate in the Albert Einstein Distinguished Educator Fellows Program. This program provides opportunities for teachers to work on educational issues and/or programs in a federal agency or congressional office. It promotes professional growth; fosters the exchange of ideas that are relevant to STEM education at the national and state levels through conferences, workshops, and presentations; provides opportunities for teachers' input; and awards outstanding teachers.
This project is evaluating existing knowledge about STEM teachers in professional learning communities (PLCs), both prospective teachers and classroom teachers across grades K-12. It will comprehensively synthesize peer-reviewed research but will also examine additional types of knowledge that influence the field. The project methods adapt those of Knowledge Management and Dissemination project, funded by NSF MSP and seeks to further advance the scope and rigor of knowledge synthesis.
In this project, a video and audio network links elementary school teachers with researchers and educators at Purdue to form a community of practice dedicated to implementing engineering education at the elementary grades. The research plan includes identifying the attributes of face-to-face and cyber-enabled teacher professional development and community building that can transform teachers into master users and designers of engineering education for elementary learners.
This project is designing, developing, and testing a model that delivers effective teacher PD to in-service and preservice teachers to enable the successful implementation of engineering curricula. Research is performed to evaluate the impacts of the curricular materials and the teacher PD framework on classroom instructional practices and student learning, interests, and attitudes and to evaluate which curriculum components are most effective in promoting student learning and interest as a function of gender and ethnicity.
This project holds a workshop to disseminate the findings of a privately-funded, two-year study of the status and nature of efforts to teach engineering to U.S. K-12 students. The symposium and other dissemination activities inform key stakeholders about the role and potential of engineering as an element of K-12 STEM education and also inform the programmatic activities of organizations and individuals concerned about engineering education.
SmartGraphs activities run in a web browser; there is no software to download or install. SmartGraphs allows students to interact with on-screen graphs to learn about linear equations, the motion of objects, population dynamics, global warming, or other STEM topics that use scatter plots or line graphs. Teachers and students may also use and share existing activities, which are released under a Creative Commons license (see http://www.concord.org/projects/smartgraphs#curriculum).
The overriding goal of this project is to strengthen the “T” and “E” components of STEM in high school courses taken by a majority of students. Our hypothesis is that increasing the presence of engineering and technological design at the high school level, specifically by incorporating engineering activities in high school biology and chemistry classes, will improve students’ understanding of science concepts and strengthen students’ 21st century skills more than traditional methods.