Finishing her dissertation work; completing a direct comparison between 4 different versions on an interactive simulation - comparing two default and sonification-enhanced simulations for 2 interface types (pc, virtual reality) and evaluating the differences using BUZZ, learning (pre/post-test), and varying measures of engagement (science and math anxiety, interest, and affect); finishing collaborative work on a NSF DRK-12 grant, "Sonified Interactive Simulations for Accessible Middle School STEM" with the PhET Interactive Simulations group.

The use of sound as an alternative presentation method to convey information to students in engaging, interactive learning experiences | Utilizing sonification (nonspeech audio) to create multimodal learning tools | Alternative presentation methods to support inclusive presentation for students with impairments who do not have access to most interactive learning experiences | Understanding the impact of audio on learning and the impact of sonification on simulations: how do they engage students? how can they present alternative interaction and data interpretation? what are good measures for evaluating them?