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EarSketch: An Authentic, Studio-based STEAM Approach to High School Computing Education
EarSketch: An Authentic, Studio-based STEAM Approach to High School…
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A Practice-based Online Learning Environment for Scientific Inquiry with Digitized Museum Collections in Middle School Classrooms
A Practice-based Online Learning…
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Culturally Responsive, Affective-Focused Teaching of Science and Mathematics
Culturally Responsive, Affective-Focused Teaching of Science and Mathematics…
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Changing Culture in Robotics Classroom (Collaborative Research: Shoop)
Changing Culture in Robotics Classroom (Collaborative Research: Shoop)…
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Storytelling for Mathematics Learning and Engagement
Storytelling for Mathematics Learning and Engagement
2010276
This…
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Developing and Evaluating Assessments of Problem-Solving in Computer Adaptive Testing Environments (Collaborative Research: Bostic)
Developing and Evaluating…
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Researching the Efficacy of the Science and Literacy Academy Model (Collaborative Research: Strang)
Researching the Efficacy of the Science and Literacy Academy…
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Evaluation of the Sustainability and Effectiveness of Inquiry-Based Advanced Placement Science Courses: Evidence From an In-Depth Formative Evaluation and Randomized Controlled Study…