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Taking Games to School: Exploratory Study to Support Game-based Teaching and Learning In High-School Science Classes Taking Games to School: Exploratory Study to…
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Computer Science in Secondary Schools (CS3): Studying Context, Enactment, and Impact Computer Science in Secondary Schools (CS3): Studying Context, Enactment, and…
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EarSketch: An Authentic, Studio-based STEAM Approach to High School Computing Education EarSketch: An Authentic, Studio-based STEAM Approach to High School…
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Changing Culture in Robotics Classroom (Collaborative Research: Shoop) Changing Culture in Robotics Classroom (Collaborative Research: Shoop)…
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GRIDS: Graphing Research on Inquiry with Data in Science GRIDS: Graphing Research on Inquiry with Data in Science 1418423…
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Improving Grades 6-8 Students' Mathematics Achievement in Modeling and Problem Solving through Effective Sequencing of Instructional Practices Improving…
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Building a Teacher Knowledge Base for the Implementation of High-Quality Instructional Resources through the Collaborative Investigation of Video Cases (Collaborative Research: DiNapoli…
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Invigorating Statistics Teacher Education Through Professional Online Learning (InSTEP) Invigorating Statistics Teacher Education Through Professional Online…
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Crowdsourcing Neuroscience: An Interactive Cloud-based Citizen Science Platform for High School Students, Teachers, and Researchers Crowdsourcing Neuroscience: An…
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A Research-Practice Partnership for Developing Computational Thinking through Linguistically and Culturally Relevant CS Curriculum in Middle School A Research-…