This is a 3.5-year efficacy study of the Developing Mathematical Ideas (DMI) elementary math teacher professional development (PD) program. DMI is a well-known, commercially available PD program with substantial prior evidence showing its impact on elementary teachers' mathematical and pedagogical knowledge. However, no studies have yet linked DMI directly with changes in teachers' classroom practice, or with improved student outcomes in math. This study aims to remedy this gap.
Projects
This project will develop three replacement units for biology and refine them through classroom testing. The units will be models of STEM integration by using the important concepts of proportional reasoning and algebraic thinking and engineering re-design to address big ideas in science while also promoting the learning of 21st century skills. The materials will be educative for teachers, and the teacher materials and professional development methods will work at scale and distance.
This project transforms an already-useful curriculum to reach a wider population of students and teachers. The curriculum effectively builds on a base of core science and math concepts to bring important current science to high school, using a case-based approach that incorporates authentic scientific inquiry. The Biocomplexity and the Habitable Planet curriculum is designed to provide material for a year-long capstone course in ecology and environmental science, or two individual modules for semester-long electives.
This project is initiating an innovative approach to pre-K students' development of quantitative reasoning through measurement. This quantitative approach builds on measurement concepts and algebraic design of the pre-numeric stage of instruction found in the Elkonin-Davydov (E-D) elementary mathematics curriculum from Russia. The project team is adapting and refocusing the conceptual framework and learning tasks of the E-D pre-numeric stage for use with four-year-olds.
This project is using innovative Geospatial Information Technology-based learning in high school environmental science studies with a focus on the meteorological and ecological impacts of climate change. The resources developed are using ArcGIS Explorer Desktop and Google Earth software applications to increase students' learning and interest in science and careers and will be adaptable for teachers to improve classroom implementation.
This project will develop and systematically investigate a teaching model to assist teachers in developing ideas about proof in grades 2-5. The teaching model provides both a tool for learning on the part of elementary teachers and a model of practice from which they can learn as they implement it.
This project evaluates the benefits of using different types of place-based ecological data in high school science classrooms. This project will assess the use of first-hand (collected by students) and real-time second-hand data in teaching science and critical thinking skills. The guiding question for the project is "Does using place-based, first-hand ecological evidence, and relating that to place-based, second-hand data, improve students' environmental science literacy, nature of science understanding, and knowledge of ecological concepts?"
This project will implement and study a professional community designed to alleviate the mismatch between the expectations of student teachers in mathematics and science and their mentor in-service teachers. The project is creating a neutral forum for the exchange of perspectives on issues of pedagogy with the expectation that student teachers would implement inquiry-based science and problem-solving mathematics pedagogies with the knowledgeable support of their mentor teachers.
This project is analyzing and sharing baseline data on the achievement of African American and Hispanic girls on national and state assessments. The objectives of the project are to: (1) conduct a critical analysis of achievement data for African American and Hispanic female students; (2) organize a conference featuring presentation of the data analysis and a national speaker; (3) provide STEM career information and materials; and (4) share results of the achievement data analysis.
This project will develop a learning progression that characterizes how learners integrate and interrelate scientific argumentation, explanation and scientific modeling, building ever more sophisticated versions of practice over time using the three common elements of sense-making, persuading peers and developing consensus. The learning progression is constructed through students’ understanding of scientific practice as measured by their attention to generality of explanation, clarity of communication, audience understanding, evidentiary support, and mechanistic versus descriptive accounts.
Colorado’s PhET project and Stanford’s AAALab will develop and study learning from interactive simulations designed for middle school science classrooms. Products will include 35 interactive sims with related support materials freely available from the PhET website; new technologies to collect real-time data on student use of sims; and guidelines for the development and use of sims for this age population. The team will also publish research on how students learn from sims.
This project is developing and testing curriculum materials and a professional development model designed to explore the potential for introducing engineering concepts in grades 3 - 5 through design challenges based on stories in popular children's literature. The research team hypothesizes that professional development for elementary teachers using an interdisciplinary method for combining literature with engineering design challenges will increase the implementation of engineering in 3-5 classrooms and have positive impacts on students.
This project is creating and studying a professional development model to support preK teachers in developing culturally and developmentally appropriate practices in counting and early number. The proposed model is targeted at teachers of children in four-year-old kindergarten, and focuses on culturally relevant teaching and learning. The model stresses counting and basic number operations with the intention of exploring the domain as it connects to children's experiences in their homes and communities.
This is a continuing research project that supports (1) creation of what are termed "ink inscriptions"--handwritten sketches, graphs, maps, notes, etc. made on a computer using a pen-based interface, and (2) in-class communication of ink inscriptions via a set of connected wireless tablet computers. The primary products are substantiated research findings on the use of tablet computers and inscriptions in 4th and 5th grade math and science, as well as models for teacher education and use.
This project will address the question: In what ways can research on learning inform the design of interfaces and technology tools to be used by students accessing large scientific data bases? Oceans of Data will (1) conduct a systematic survey of the widely-dispersed research literature and (2) develop and disseminate a knowledge status report, a resource offering guidance for making these large scientific data bases accessible to and usable by high school science classes.
This project is a collaborative effort that aims to develop a grade 3-5 Learning Progression that will provide a coherent approach to teaching energy in elementary school and lay a strong foundation for further learning in middle school. The project will identify a network of core concepts and principles about energy that are fundamental and general enough to be compatible with scientific ideas about energy, yet within reach of 5th graders.
The project designs and implements technologies that combine artificial intelligence in the form of intelligent tutoring systems with multimedia interfaces (i.e., an electronic science notebook and virtual labs) to support children in grades 4-5 learning science. The students use LEONARDO's intelligent virtual science notebooks to create and experiment with interactive models of physical phenomena.
The Math, Engineering, Science Achievement (MESA) outreach programs are partnerships between K-12 schools and higher education that for over forty years introduce science, mathematics and engineering to students traditionally underrepresented in the discipline. This project examines the influences MESA activities (field trips, guest lecturers, design competitions, hands-on activities and student career and academic advisement) have on students' perception of engineering, their self-efficacy and interest in engineering, and their subsequent decisions to pursue careers in engineering.
This research and development project develops and tests in the classroom three fifth-grade and two second-grade science units that combine both socio-cultural and socio-cognitive perspectives in order to more fully engage both students and teachers in authentic inquiry and tests the units in second- and fifth-grade classrooms.
This project is conducting a comprehensive study of professional development models designed for mathematics teachers in grades K-12. The research team will identify key constructs and frameworks within professional development programs and identify types of professional development models. The goals of the project are to encourage researchers and professional developers to reconceptualize mathematics professional development, develop a shared language, and renew discussions on effective professional development for teachers of mathematics.
This project is designing, developing, and studying an innovative model for professional development (PD) of teachers who use the Scratch computer programming environment to help their students learn computational thinking. The fundamental hypothesis of the project is that engagement in workshops and on-line activities of the ScratchEd professional development community will enhance teacher knowledge about computational thinking, their practice of design-based instruction, and their students' learning of key computational thinking concepts and habits of mind.
This project conducts interdisciplinary research to advance understanding of embodied learning as it applies to STEM topics across a range of current technology-based learning environments (e.g., desktop simulations, interactive whiteboards, and 3D interactive environments). The project has two central research questions: How are student knowledge gains impacted by the degree of embodied learning and to what extent do the affordances of different technology-based learning environments constrain or support embodied learning for STEM topics?
This project explores the potential of "Agent-Based Models" to assist learners to acquire environmental science concepts targeted in forthcoming Advanced Placement test standards. The investigators frame the research in a simulated scenario where "green" infrastructure is integrated into urban environments, and they propose how to use a new user interface strategy ("Paper-to-Parameters") that promises unique approaches for understanding the spatial and scalar relationships between simulation elements.
This exploratory study develops and pilot-tests a model for improving science teaching and learning with middle school ELLs. Study goals include: (1) clarifying pedagogical constructs of language-rich science inquiry and the academic language of science and their relationships across the learning contexts of middle school science classrooms, teacher professional development and family science workshops, (2) developing and refining instruments to study these constructs in context, and (3) conducting pilot tests of the model and instruments.
Doing science requires that students learn to create evidence-based arguments (EBAs), defined as claims connected to supporting evidence via premises. In this CAREER project, I investigate how argumentation ability can be enhanced among middle school students. The project entails theoretical work, instructional design, and empirical work, and involves 3 middle schools in northern Utah and southern Idaho.
