This project will study five elementary STEM schools from across the U.S. that are inclusive of students from underrepresented groups in order to determine what defines these schools and will use an iterative case study replication design to study the design and implementation of five exemplary eSTEM schools with the goal of developing a logic model that highlights the commonalities in core components and target outcomes across the schools, despite the different school contexts.
Projects
This project will investigate teachers' knowledge of noticing students' science thinking. The project will examine teacher noticing in practice, use empirical evidence to model the teacher knowledge involved, and design teacher learning materials informed by the model. The outcomes of this project will be a model of teachers' knowledge of noticing Appalachian students' thinking in science and the design of web-based interactive instructional materials supporting teachers' knowledge construction around noticing Appalachian students' thinking in science.
This project will investigate the potential benefits of interactive, dynamic visualization technologies in supporting science learning for middle school students, including ELLs. This project will identify design principles for developing such technology, develop additional ways to support student learning, and provide guidelines for professional development that can assist teachers in better serving linguistically diverse students. The project has the potential to transform traditional science instruction for all students, and to broaden their participation in science.
This project will design and develop specialized instructional materials and guidelines for teaching secondary algebra in linguistically diverse classrooms. These materials will incorporate current research on student learning in mathematics and research on the role of language in students' mathematical thinking and learning. The work will connect research on mathematics learning generally with research on the mathematics learning of ELLs, and will contribute practical resources and guidance for mathematics teachers who teach ELLs.
This project will adapt and study a promising and replicable teacher professional development (PD) intervention, called Collaborative Math (CM), for use in early childhood programs. Prepared as generalists, preschool teachers typically acquire less math knowledge in pre-service training than their colleagues in upper grades, which reduces their effectiveness in teaching math. To address teacher PD needs, the project will simultaneously develop teacher content knowledge, confidence, and classroom practice by using a whole teacher approach.
This project will develop an online curriculum-based supported by a teacher professional development (PD) program by rebuilding an existing life science unit of Biological Sciences Curriculum Study (BSCS) Middle School Science. The project is designed to be an exemplar of fully digital Next Generation Science Standards (NGSS) aligned resources for teachers and students, creating an NGSS-aligned learning environment combining disciplinary core ideas with science and engineering practices and cross-cutting concepts.
This project will integrate Native Hawaiian cross-cultural practices to explore ways to help teachers know about and know how to connect resources of students' familiar worlds to their science teaching. This project will transform the ways teachers orient their teaching at the upper elementary and middle grades through professional development courses offered at the University of Hawaii at Manoa.
The main purpose of this project is to develop instructional materials for a year-long, fifth grade curriculum for all students, including ELLs. The planned curriculum will promote language-focused and three-dimensional science learning (through blending of science and engineering practices, crosscutting concepts, and disciplinary core ideas), aligned with the Framework for K-12 Science Education, the Next Generation Science Standards, and the Conceptual Framework for Language use in the Science Classroom.
This project will focus on understanding how educational games, designed according to research-based learning and assessment design principles, can better assess and promote students' science knowledge, application of science process skills, and motivation and engagement in learning.
The production of news stories and student-oriented instruction in the classroom are designed to increase student learning of STEM content through student-centered inquiry and reflections on metacognition. This project scales up the PBS NewsHour Student Reporting Labs (SRL), a model that trains teens to produce video reports on important STEM issues from a youth perspective.
The project develops a teacher professional development intervention to support student-adaptive pedagogy for multiplicative and fractional reasoning. The idea is that classroom instruction should build on students' current conceptions and experiences. It focuses on students from urban, underserved and low-socioeconomic status populations who often fall behind in the elementary grades and are left underprepared for middle grades mathematics.
This project will develop an intervention to support the teaching and learning of proof in the context of geometry. This study takes as its premise that if we introduce proof, by first teaching students particular sub-goals of proof, such as how to draw a conclusion from a given statement and a definition, then students will be more successful with constructing proofs on their own.
The project will develop modules for grades 9-12 that integrate mathematics, computing and science in sustainability contexts. The project materials also include information about STEM careers in sustainability to increase the relevancy of the content for students and broaden their understanding of STEM workforce opportunities. It uses summer workshops to pilot test materials and online support and field testing in four states.
This project leverages an existing game by embedding tools for studying patterns of students' decision-making and problem solving in the environment. This allows researchers to understand how students learn about computational thinking within a tool that bridges informal and formal learning settings to engage a wide variety of students. The project will also develop tools and resources for classroom teachers.
This project brings together leaders in simulation design and accessibility to develop and study interactive science simulations for diverse middle school students including those with sensory, mobility, or learning disabilities. The resulting simulations and research findings will help to address the significant disparity that exists between the achievement in science by students with and without disabilities.
Given the changes in instructional practices needed to support high quality mathematics teaching and learning based on college and career readiness standards, school districts need to provide professional learning opportunities for teachers that support those changes. The project is based on the TRUmath framework and will build a coherent and scalable plan for providing these opportunities in high school mathematics departments, a traditionally difficult unit of organizational change.
The purpose of this 4-year project is to improve student mathematics achievement by developing a mathematics intervention focused on key measurement and data analysis skills. The PM intervention will be designed for first and second grade students who are experiencing mathematics difficulties. To increase student mathematics achievement, the intervention will include: (a) a technology-based component and (b) hands-on activities.
This project will produce insights into the challenges teachers face in modifying their teaching in the substantial and complex ways demanded by the Next Generation Science Standards. This project will develop and study a program of professional development to help middle and high school science teachers support their students to learn to argue scientifically.
This project will use cycles of design-based research to build new knowledge about how to facilitate teachers' interpretation and use of digital game-based formative assessment data. The research will also inform the revision and expansion of Playfully, an existing, online data-reporting dashboard that can be used with multiple digital games.
Given the changes in instructional practices needed to support high quality mathematics teaching and learning based on college and career readiness standards, school districts need to provide professional learning opportunities for teachers that support those changes. The project is based on the TRUmath framework and will build a coherent and scalable plan for providing these opportunities in high school mathematics departments, a traditionally difficult unit of organizational change.
This project will develop and study three week-long middle school lab units designed to teach spatial abilities using a blend of physical and virtual (computer-based) models. "ThinkSpace" labs will help students explore 3-dimensional astronomical phenomena in ways that will support both understanding of these topics and a more general spatial ability. Students will learn both through direct work with the lab unit interface and through succeeding discussions with their peers.
Identifying with engineering is critical to help students pursue engineering careers. This project responds to this persistent large-scale problem. The I-Engineering framework and tools address both the learning problem (supporting students in learning engineering design) and the identity problem (supporting students in recognizing that they belong in engineering).
This project will develop and study two sets of instructional materials for K-2 teacher professional development in mathematics and science that are aligned with the CCSS and NGSS. Teachers will be able to review the materials online, watch video of exemplary teaching practice, and then upload their own examples and students' work to be critiqued by other teachers enrolled in professional learning communities as well as expert coaches.
This project will work with middle school mathematics teachers in San Francisco Unified School District to develop their capacity to conduct professional development for the teachers in their schools. A central goal of this project is to develop models and resources for effective professional development and preparation of professional development leaders in mathematics with special attention to students who are English language learners.
This project utilizes existing citizen science programs as springboards for professional development for teachers during an intensive summer workshop. The project curriculum helps teachers use student participation in citizen science to engage them in the full complement of science practices; from asking questions, to conducting independent research, to sharing findings.