This project aims to enact and study the co-design of classroom activities by mathematics and visual arts teachers to promote middle school students' data literacy.
- Matuk, C., Hurwich, T., Prosperi, J. & Ezer, Y. (2020). Iterations on a transmedia game design experience for autonomous, collaborative learning. International Journal of Designs for Learning, 11(1), 108-139. DOI: 10.14434/ijdl.v11i1.24911.
- Amato, A., Matuk, C., Schouten, D., Sutherland, S., Smith, G. & Harteveld, C. (2020, Jun 19-23). What do students learn about experimental research by designing interactive fiction games? In Proceedings of the International Conference for the Learning Sciences (ICLS). Nashville, TN.
- Matuk, C. Amato, A., Tes, M., Vacca, R., Silander, M. & DesPortes, K. (2020, Jun 19-23). Challenges and opportunities in designing to support students’ art-based social justice inquiry. In Matuk, C. & Yoon, S. (co-organizers), Data literacy for social justice. Symposium presented at the International Conference for the Learning Sciences (ICLS). Nashville, TN.*
- Hurwich, T., *Amato, A. & Matuk, C. (2019, Mar 9-10). How science fiction worldbuilding supports students’ scientific explanation. Poster presented at the 2019 FabLearn Conference.
- DesPortes, K., Matuk, C., Silander, M., Vacca, R. (2020). Co-designing to support middle school data literacy: Partnerships among researchers, math and art teachers. In, Rosenberg, J & Chen, B. (Organizers), Exploring Data Science Across the Curriculum and Across Grade Levels. Structured poster session presented at the 2020 Annual Meeting of the American Educational Research Association, San Francisco, CA.*