The project draws upon intelligent tutoring and narrative-centered learning technologies to produce a suite of intelligent game-based learning environments for upper elementary school science students. The games explicitly model student knowledge and problem solving and dynamically customize feedback, advice, and explanation as appropriate. Unlike its predecessor, the platform is multi-user so it can support collaboration; offer dynamically generated feedback, advice, and explanation; and provide a pedagogical dashboard that generates student progress reports.
About Me (Bio):
Jonathan Rowe is a Research Scientist in the Department of Computer Science at North Carolina State University. His research focuses on intelligent tutoring systems, user modeling, and interactive narrative in game-based learning environments. He is currently finishing his Ph.D. in Computer Science from North Carolina State University, where he also received an M.S. degree in Computer Science. He received the B.S. degree in Computer Science from Lafayette College. He served as a co-organizer for the Fourth Workshop on Intelligent Narrative Technologies. His research has been recognized with a best paper award at the Seventh International Artificial Intelligence and Interactive Digital Entertainment Conference and best paper at the Second International Conference on Intelligent Technologies for Interactive Entertainment.