Trying Very Hard to Make Games that Don't Stink: User Testing at the NMSU Learning Games Lab

Year: 
2010
Short Description: 
Barbara Chamberlin, with the NMSU Learning Games Lab, shares their user testing processes and strategies. The educational development studio involves content experts and game developers in their game design process, also employing a rigorous user testing process throughout development. The Games Lab developers host learners in their target audience for 2-week sessions during the summer, and on holidays throughout the schoolyear. They train their "game lab consultants" in giving feedback, and have access for frequent testing. Barbara shared the underlying principles that guides their user testing, with recommendations on how they could be amended by others for testing, even in shorter sessions.
Resource Type: 
Presentation