Blacks/African Americans

CAREER: Designing Learning Environments to Foster Productive and Powerful Discussions Among Linguistically Diverse Students in Secondary Mathematics

Lead Organization(s): 
Award Number: 
1553708
Funding Period: 
Mon, 02/01/2016 to Sun, 01/31/2021
Full Description: 

The project will design and investigate learning environments in secondary mathematics classrooms focused on meeting the needs of English language learners. An ongoing challenge for mathematics teachers is promoting deep mathematics learning among linguistically diverse groups of students while taking into consideration how students' language background influences their classroom experiences and the mathematical understandings they develop. In response to this challenge, this project will design and develop specialized instructional materials and guidelines for teaching fundamental topics in secondary algebra in linguistically diverse classrooms. The materials will incorporate insights from current research on student learning in mathematics as well as insights from research on the role of language in students' mathematical thinking and learning. A significant contribution of the work will be connecting research on mathematics learning generally with research on the mathematics learning of English language learners. In addition to advancing theoretical understandings, the research will also contribute practical resources and guidance for mathematics teachers who teach English language learners. The Faculty Early Career Development (CAREER) program is a National Science Foundation (NSF)-wide activity that offers awards in support of junior faculty who exemplify the role of teacher-scholars through outstanding research, excellent education, and the integration of education and research within the context of the mission of their organizations.

The project is focused on the design of specialized hypothetical learning trajectories that incorporate considerations for linguistically diverse students. One goal for the specialized trajectories is to foster productive and powerful mathematics discussions about linear and exponential rates in linguistically diverse classrooms. The specialized learning trajectories will include both mathematical and language development learning goals. While this project focuses on concepts related to reasoning with linear and exponential functions, the resulting framework should inform the design of specialized hypothetical learning trajectories in other topic areas. Additionally, the project will add to the field's understanding of how linguistically diverse students develop mathematical understandings of a key conceptual domain. The project uses a design-based research framework gathering classroom-based data, assessment data, and interviews with teachers and students to design and refine the learning trajectories. Consistent with a design-based approach, the project results will include development of theory about linguistically diverse students' mathematics learning and development of guidance and resources for secondary mathematics teachers. This research involves sustained collaboration with secondary mathematics teachers and the impacts will include developing capacity of teachers locally, and propagating the results of this work in professional development activities.


Project Videos

2019 STEM for All Video Showcase

Title: Fostering Math Discussions among English Learners

Presenter(s): William Zahner


Mathematical and Computational Methods for Planning a Sustainable Future II

The project will develop modules for grades 9-12 that integrate mathematics, computing and science in sustainability contexts. The project materials also include information about STEM careers in sustainability to increase the relevancy of the content for students and broaden their understanding of STEM workforce opportunities. It uses summer workshops to pilot test materials and online support and field testing in four states. 

Lead Organization(s): 
Award Number: 
1503414
Funding Period: 
Wed, 07/15/2015 to Sun, 06/30/2019
Full Description: 

The project will develop modules for grades 9-12 that integrate mathematics, computing and science in sustainability contexts. The project materials also include information about STEM careers in sustainability to increase the relevancy of the content for students and broaden their understanding of STEM workforce opportunities. It uses summer workshops to pilot test materials and online support and field testing in four states. Outcomes include the modules, tested and revised; strategies for transfer of learning embedded in the modules; and a compendium of green jobs, explicitly related to the modules. The Discovery Research K-12 program (DRK-12) seeks to significantly enhance the learning and teaching of science, technology, engineering and mathematics (STEM) by preK-12 students and teachers, through research and development of innovative resources, models and tools (RMTs). Projects in the DRK-12 program build on fundamental research in STEM education and prior research and development efforts that provide theoretical and empirical justification for proposed projects. The STEM+Computing Partnerships (STEM+C) Program is a joint effort between the Directorate for Education & Human Resources (EHR) and Directorate Computer & Information Science & Engineering (CISE). Reflecting the increasing role of computational approaches in learning across the STEM disciplines, STEM+C supports research and development efforts that integrate computing within one or more STEM disciplines and/or integrate STEM learning in computer science; 2) advance multidisciplinary, collaborative approaches for integrating computing in STEM in and out of school, and 3) build capacity in K-12 computing education through foundational research and focused teacher preparation

The project is a full design and development project in the learning strand of DRK-12. The goal is to enhance transfer of knowledge in mathematics and science via sustainability tasks with an emphasis on mathematical and scientific practices. The research questions focus on how conceptual representations and the modules support students' learning and especially transfer to novel problems. The project design integrates the research with the curriculum development. It includes a mixed methods data collection and analysis from teachers and students (e.g., interviews, content exams, focus groups, implementation logs). Assessment of student work includes both short, focused problems in the content area and longer project-based tasks providing a range of assessments of student learning. The investigators will develop a rubric for scoring student work on the tasks. The curriculum design process includes iterations of the modules over time with feedback from teachers and using data collected from the implementation.

Collaborative Math: Creating Sustainable Excellence in Mathematics for Head Start Programs

This project will adapt and study a promising and replicable teacher professional development (PD) intervention, called Collaborative Math (CM), for use in early childhood programs. Prepared as generalists, preschool teachers typically acquire less math knowledge in pre-service training than their colleagues in upper grades, which reduces their effectiveness in teaching math. To address teacher PD needs, the project will simultaneously develop teacher content knowledge, confidence, and classroom practice by using a whole teacher approach.

Lead Organization(s): 
Award Number: 
1503486
Funding Period: 
Tue, 09/01/2015 to Sat, 08/31/2019
Full Description: 

This project was submitted to the Discovery Research K-12 (DRK-12) program that seeks to significantly enhance the learning and teaching of science, technology, engineering, and mathematics (STEM) by preK-12 students and teachers, through research and development of innovative resources, models, and tools. Projects in the DRK-12 program build on fundamental research in STEM education and prior research and development efforts that provide theoretical and empirical justification for proposed projects. The project will adapt and study a promising and replicable teacher professional development (PD) intervention, called Collaborative Math (CM), for use in early childhood programs. CM content will focus on nine topics emphasized in preschool mathematics, including sets, number sense, counting, number operations, pattern, measurement, data analysis, spatial relationships, and shape. These concepts are organized around Big Ideas familiar in early math, are developmentally appropriate and foundational to a young child's understanding of mathematics. The project addresses the urgent need for improving early math instruction for low-income children. Prepared as generalists, preschool teachers typically acquire less math knowledge in pre-service training than their colleagues in upper grades, which reduces their effectiveness in teaching math. To address teacher PD needs, the project will simultaneously develop teacher content knowledge, confidence, and classroom practice by using a whole teacher approach. Likewise, the project will involve teachers, teacher aides, and administrators through a whole school approach in PD, which research has shown is more effective than involving only lead teachers. Through several phases of development and research, the project will investigate the contributions of project components on increases in teacher knowledge and classroom practices, student math knowledge, and overall implementation. The project will impact approximately 200 Head Start (HS) teaching staff, better preparing them to provide quality early math experiences to more than 3,000 HS children during the project period. Upon the completion of the project, a range of well-tested CM materials such as resource books and teaching videos will be widely available for early math PD use. Assessment tools that look at math knowledge, attitudes, and teacher practice will also be available. 

The project builds on Erikson Institute research and development work in fields of early math PD and curriculum. Over a 4-year span, project development and research will be implemented in 4 phases: (1) adapting the existing CM and research measures for HS context; (2) conducting a limited field study of revised CM in terms of fidelity and director, teacher/aide, and student outcomes, and study of business as usual (BAU) comparison groups; (3) a study of the promise of the intervention promise with the phase 3 BAU group (who offered baseline in phase 2) and (4) a test of the 2nd year sustainability intervention with phase 3 treatment group. The teacher and student measures are all published, frequently used measures in early childhood education and will be piloted and refined prior to full implementation. The project is a partnership between Erikson, SRI, and Chicago Head Start programs. Project research and resources will be widely disseminated to policy makers, researchers, and practitioners.

TRUmath and Lesson Study: Supporting Fundamental and Sustainable Improvement in High School Mathematics Teaching (Collaborative Research: Schoenfeld)

Given the changes in instructional practices needed to support high quality mathematics teaching and learning based on college and career readiness standards, school districts need to provide professional learning opportunities for teachers that support those changes. The project is based on the TRUmath framework and will build a coherent and scalable plan for providing these opportunities in high school mathematics departments, a traditionally difficult unit of organizational change.

Award Number: 
1503454
Funding Period: 
Wed, 07/01/2015 to Sun, 06/30/2019
Full Description: 

Given the changes in instructional practices needed to support high quality mathematics teaching and learning based on college and career readiness standards, school districts need to provide professional learning opportunities for teachers that support those changes. The project will build a coherent and scalable plan for providing these opportunities in high school mathematics departments, a traditionally difficult unit of organizational change. Based on the TRUmath framework, characterizing the five essential dimensions of powerful mathematics classrooms, the project brings together a focus on curricular materials that support teaching, Lesson Study protocols and materials, and a professional learning community-based professional development model. The project will design and revise professional development and coaching guides and lesson study mathematical resources built around the curricular materials. The project will study changes in instructional practice and impact on student learning. By documenting the supports used in the Oakland Unified School District where the research and development will be conducted, the resources can be used by other districts and in similar work by other research-practice partnerships.

This project hypothesizes that the quality of classroom instruction can be defined by five dimensions - quality of the mathematics; cognitive demand of the tasks; access to mathematics content in the classroom; student agency, authority, and identity; and uses of assessment. The project will use an iterative design process to develop and refine a suite of tool, including a conversation guide to support productive dialogue between teachers and coaches, support materials for building site-based professional learning materials, and formative assessment lessons using Lesson Study as a mechanism to enact reforms of these dimensions. The study will use a pre-post design and natural variation to student the relationships between these dimensions, changes in teachers' instructional practice, and student learning using hierarchical linear modeling with random intercept models with covariates. Qualitative of the changes in teachers' instructional practices will be based on coding of observations based on the TRUmath framework. The study will also use qualitative analysis techniques to identify themes from surveys and interviews on factors that promote or hinder the effectiveness of the intervention.

PBS NewsHour STEM Student Reporting Labs: Broad Expansion of Youth Journalism to Support Increased STEM Literacy Among Underserved Student Populations and Their Communities

The production of news stories and student-oriented instruction in the classroom are designed to increase student learning of STEM content through student-centered inquiry and reflections on metacognition. This project scales up the PBS NewsHour Student Reporting Labs (SRL), a model that trains teens to produce video reports on important STEM issues from a youth perspective.

Award Number: 
1503315
Funding Period: 
Sat, 08/01/2015 to Wed, 07/31/2019
Full Description: 

The Discovery Research K-12 program (DR-K12) seeks to significantly enhance the learning and teaching of science, technology, engineering and mathematics (STEM) by preK-12 students and teachers, through research and development of innovative resources, models and tools (RMTs). Projects in the DRK-12 program build on fundamental research in STEM education and prior research and development efforts that provide theoretical and empirical justification for proposed projects. This project scales up the PBS NewsHour Student Reporting Labs (SRL), a model that trains teens to produce video reports on important STEM issues from a youth perspective. Participating schools receive a SRL journalism and digital media literacy curriculum, a mentor for students from a local PBS affiliate, professional development for educators, and support from the PBS NewsHour team. The production of news stories and student-oriented instruction in the classroom are designed to increase student learning of STEM content through student-centered inquiry and reflections on metacognition. Students will develop a deep understanding of the material to choose the best strategy to teach or tell the STEM story to others through digital media. Over the 4 years of the project, the model will be expanded from the current 70 schools to 150 in 40 states targeting schools with high populations of underrepresented youth. New components will be added to the model including STEM professional mentors and a social media and media analytics component. Project partners include local PBS stations, Project Lead the Way, and Share My Lesson educators.

The research study conducted by New Knowledge, LLC will add new knowledge about the growing field of youth science journalism and digital media. Front-end evaluation will assess students' understanding of contemporary STEM issues by deploying a web-based survey to crowd-source youth reactions, interest, questions, and thoughts about current science issues. A subset of questions will explore students' tendencies to pass newly-acquired information to members of the larger social networks. Formative evaluation will include qualitative and quantitative studies of multiple stakeholders at the Student Reporting Labs to refine the implementation of the program. Summative evaluation will track learning outcomes/changes such as: How does student reporting on STEM news increase their STEM literacy competencies? How does it affect their interest in STEM careers? Which strategies are most effective with underrepresented students? How do youth communicate with each other about science content, informing news media best practices? The research team will use data from pre/post and post-delayed surveys taken by 1700 students in the STEM Student Reporting Labs and 1700 from control groups. In addition, interviews with teachers will assess the curriculum and impressions of student engagement.


Project Videos

2019 STEM for All Video Showcase

Title: How Video Storytelling Reengages Teenagers in STEM Learning

Presenter(s): Leah Clapman & William Swift

2018 STEM for All Video Showcase

Title: PBS NewsHour's STEM SRL Transforms Classrooms into Newsrooms

Presenter(s): Leah Clapman & William Swift

2017 STEM for All Video Showcase

Title: PBS is Building the Next Generation of STEM Communicators

Presenter(s): Leah Clapman, John Fraser, Su-Jen Roberts, & Bill Swift


SimScientists Games: Development of Simulation-Based Game Designs to Enhance Formative Assessment and Deep Science Learning in Middle School

This project will focus on understanding how educational games, designed according to research-based learning and assessment design principles, can better assess and promote students' science knowledge, application of science process skills, and motivation and engagement in learning.

Lead Organization(s): 
Award Number: 
1503481
Funding Period: 
Sat, 08/01/2015 to Wed, 07/31/2019
Full Description: 

The Discovery Research K-12 (DRK-12) program seeks to significantly enhance the learning and teaching of science, technology, engineering, and mathematics (STEM) by preK-12 students and teachers through research and development of innovative resources, models, and tools. Projects in the DRK-12 program build on fundamental research in STEM education and prior research and development efforts that provide theoretical and empirical justification for proposed projects. This project is a four-year design and development study submitted to the assessment strand of the program. It will focus on understanding how educational games, designed according to research-based learning and assessment design principles, can better assess and promote students' science knowledge, application of science process skills, and motivation and engagement in learning. The project will develop a new genre of games to serve as formative assessment resources designed to collect evidence of science learning during gameplay, provide feedback and coaching in the form of hints, and reinforce middle grade (6th-8th) students' life science concepts and investigation practices about ecosystems described in the Next Generation Science Standards (NGSS) (Achieve, 2013). The games will build on the designs of the simulation-based, curriculum-embedded assessments developed in previous NSF-funded efforts, which include student progress reports and reflection activities that allow teachers to provide feedback to students and adjust instruction. The design of the games will draw from multiple lines of research, such as cognition, particularly model-based learning; principled assessment design; and motivation. Intended to provide engaging activities for understanding and investigating the system components, roles, interactions, and population dynamics of ecosystems, the project will produce two sets of comprehensive games: (1) Organisms and Interactions, and (2) Emergent Population Levels: Managing an Ecosystem. Each game will consist of progressively advanced mini-games. Twenty-four California Bay Area middle school teachers will participate in the study. Teacher professional development (PD) will include face-to-face sessions and an online platform that permits a wide range of interactions among participants and the facilitators. The PD will emphasize the alignment of the ecosystem simulation-based curriculum modules with their state standards, instructional materials, and the new games. 

The project will address six research questions: (1) How well do the games align with the ecosystem crosscutting concepts, core ideas, and inquiry practices in the NGSS?; (2) How well do game components meet quality standards?; (3) How well do the games integrate with the existing simulation-based curriculum modules and the teachers' existing instructional sequence?; (4) What effect does the use of the games have on students' understanding of the science concepts, scientific practices, and collaboration skills?; (5) How does success in gameplay relate to improved performance on the external outcome measures comprised of the simulation-based benchmark and the pre/posttest?; and (6) How does the use of the games affect students' engagement in science learning? In a Year 1 usability study, the project will test, analyze, and revise alpha versions of the games. In Year 2, a classroom feasibility study of beta versions will inform further revisions. In Year 3, six teachers will pilot-test the games. A second pilot test in Year 4 will examine the effectiveness of the games by comparing student performance in classes using the existing simulation-based curriculum-embedded assessments and reflection activities with classes using the curriculum-embedded assessments plus the new games. Data collection and analysis strategies include: (a) alignment reviews; (b) focus groups and usability testing; (c) cognitive labs for construct validity and usability; (d) game reports (badges); (e) pre/posttest of American Association for the Advancement of Science (AAAS) items; (f) benchmark assessment data; (g) student interest in the games and science; (h) teacher surveys; (i) case studies; (j) game quality analysis; (k) differential item functioning; (l) analysis of covariance; and (m) analysis of variance on posttest scores (outcome variable) to compare the means across student groups (by intervention mode) and their prior science achievement levels.

Tools for Teaching and Learning Engineering Practices: Pathways Towards Productive Identity Work in Engineering

Identifying with engineering is critical to help students pursue engineering careers. This project responds to this persistent large-scale problem. The I-Engineering framework and tools address both the learning problem (supporting students in learning engineering design) and the identity problem (supporting students in recognizing that they belong in engineering). 

Lead Organization(s): 
Award Number: 
1502755
Funding Period: 
Fri, 05/01/2015 to Tue, 04/30/2019
Full Description: 

The Discovery Research K-12 program (DRK-12) seeks to significantly enhance the learning and teaching of science, technology, engineering and mathematics (STEM) by preK-12 students and teachers, through research and development of innovative resources, models and tools (RMTs). Projects in the DRK-12 program build on fundamental research in STEM education and prior research and development efforts that provide theoretical and empirical justification for proposed projects. Identifying with engineering is critical to help students pursue engineering careers. This project responds to this persistent large-scale problem. The I-Engineering framework and tools address both the learning problem (supporting students in learning engineering design) and the identity problem (supporting students in recognizing that they belong in engineering). I-Engineering will support identity development as a part of learning two core practices in engineering: 1) defining problems and 2) designing solutions. In particular, the I-Engineering framework and tools will help middle grades teachers and students engage in the engineering design process using meaningful, authentic and often youth-driven contexts. The project will ground this work in two engineering design challenges: 1) safe and green commutes and 2) portable energy, both of which exemplify engineering for sustainable communities. The objectives are to: 1) To develop research-based understandings of how to support identity development among middle school students from underrepresented backgrounds in the context of learning engineering. 2) To develop and refine a framework and tools (I-Engineering) in support of student learning and identity development in engineering with a focus on sustainability. 3) To collaborate with grades 6 and 7 teachers to implement and refine I-Engineering for classroom use. 4) To study whether the I-Engineering framework/tools support identity development in engineering among middle school students from underrepresented backgrounds. 

The project draws upon design-based implementation research to develop and test the I-Engineering framework and tools among students and teachers in grades 6 and 7. Using social practice theory, how aspects of the learning environment shape identity development will be identified, yielding information on the impact of the instructional tools generated. The research questions are grounded in two areas: supporting identity development in engineering, understanding how students progress in their engineering development and patterns across implementation of the I-Engineering resources. Studies will shed light on mechanisms that support identity development in engineering, how that might be scaffolded, and how such scaffolds can transport across context. The mixed-method student- and classroom-level studies will allow for empirical claims regarding how and under what conditions youth from underrepresented backgrounds may progress in their identity development in engineering. The research plan includes student case studies drawing on task-based interviews, observations and student work and classroom studies using observations, student and teacher interviews, an engineering identity survey, student work and formative assessments of engineering practices. I-Engineering will reach over 500 students and their teachers in schools that serve predominantly underrepresented populations. The project team will disseminate the findings, framework and tools in support of teaching engineering practices, and promoting understanding of the importance of identity development in broadening participation.

Thinking Spatially about the Universe: A Physical and Virtual Laboratory for Middle School Science (Collaborative Research: Goodman)

This project will develop and study three week-long middle school lab units designed to teach spatial abilities using a blend of physical and virtual (computer-based) models. "ThinkSpace" labs will help students explore 3-dimensional astronomical phenomena in ways that will support both understanding of these topics and a more general spatial ability. Students will learn both through direct work with the lab unit interface and through succeeding discussions with their peers.

Lead Organization(s): 
Partner Organization(s): 
Award Number: 
1503395
Funding Period: 
Wed, 07/01/2015 to Sat, 06/30/2018
Full Description: 

Critical breakthroughs in science (e.g., Einstein's Theory of General Relativity, and Watson & Crick's discovery of the structure of DNA), originated with those scientists' ability to think spatially, and research has shown that spatial ability correlates strongly with likelihood of entering a career in STEM. This project will develop and study three week-long middle school lab units designed to teach spatial abilities using a blend of physical and virtual (computer-based) models. "ThinkSpace" labs will help students explore 3-dimensional astronomical phenomena (moon phases and eclipses; planetary systems around stars other than the Sun; and celestial motions within the broader universe) in ways that will support both understanding of these topics and a more general spatial ability. Students will learn both through direct work with the lab unit interface and through succeeding discussions with their peers. The research program will determine which elements in the labs best promote both spatial skills and understanding of core ideas in astronomy; and how then to optimize interactive dynamic visualizations toward these ends. Virtual models of the sky and universe will be created using WorldWide Telescope, a free visualization tool that runs on desktop computers, tablets, and mobile devices. The ThinkSpace lab materials will be available at no cost on popular curriculum-sharing sites, including PBS Learning Media and BetterLesson.

The ThinkSpace team will address two main research questions: 1) How can spatial tasks that blend physical and virtual models be embedded into a STEM curriculum in ways that lead to significant improvements in spatial thinking? and 2) How can practitioners optimize design of interactive, dynamic visualizations for teaching spatially complex concepts? The first year of the study will examine two of the lab units with four teachers and about 320 students. The second year of the study will be similar. The third year of the study will test all three lab units in 10 classrooms. Over this study, each week-long ThinkSpace Lab will be formatively tested, using pre/post written assessments of astronomy content and spatial thinking; pre/post interviews with students; and in-class video of students using the lab activities. Scaffolded learning designs will support students in making connections between different spatial views of the phenomena, and will guide them to construct explanations and argue from evidence about how various phenomena (e.g. moon phases) arise in the real Universe, as Next Generation Science Standards demand. The impact of the ThinkSpace labs will be felt far beyond astronomy because the learning models being tested can transfer to other fields where spatial models are critical, and findings on optimization of dynamic visualizations can help to inform instructional design in the age of online learning. The Discovery Research K-12 program (DRK-12) seeks to significantly enhance the learning and teaching of science, technology, engineering and mathematics (STEM) by preK-12 students and teachers, through research and development of innovative resources, models and tools (RMTs). Projects in the DRK-12 program build on fundamental research in STEM education and prior research and development efforts that provide theoretical and empirical justification for proposed projects.

Teacher Professional Development for Technology-enhanced Inquiry to Foster Students' 21st Century Learning

This project will develop and evaluate a module for use in a 7th grade classroom that promotes student development of 21st Century skills with a particular focus on student development of scientific reasoning. The technology-enhanced curriculum will be designed to engage learners in deep and meaningful investigations to promote student learning of content in parallel with 21st century skills.

Lead Organization(s): 
Partner Organization(s): 
Award Number: 
1417983
Funding Period: 
Mon, 09/01/2014 to Fri, 08/31/2018
Full Description: 

The goal of this Exploratory Design and Development Teaching project is to develop and evaluate a module for use in a 7th grade classroom that promotes student development of 21st Century skills with a particular focus on student development of scientific reasoning. The technology-enhanced curriculum will be designed to engage learners in deep and meaningful investigations to promote student learning of content in parallel with 21st century skills. The module will be designed using principles of inquiry-based learning as well as the principles of universal design for learning (UDL). The motivation behind this project is that it will directly contribute to the limited research on the interventions that impact teachers' capacity to provide high quality 21st century STEM education to all students, with a specific focus on underrepresented minorities and those with disabilities. The classroom setting for which the curriculum will be delivered is within an urban district which includes a large number of minority students and over 20% students with specific learning disabilities. The project will catalyze students' deep understanding of content knowledge while developing 21st century skills in parallel; hence better preparing students for sustainable learning experiences into high school and beyond.

A study will be conducted to determine the effectiveness of the learning modules on classroom practices as well as student learning. A mixed methods design involving multiple measures will provide insights into changes in teachers' content knowledge, teaching practices that include a focus on 21st century learning, and fidelity of use of the TI21 framework for implementation of the learning activities. Pre- and post-testing of students using a scientific reasoning assessment and surveys on attitudes towards STEM, along with validated and widely used concept inventories, will provide further measures. As part of this exploratory project, the design and validity of instruments for use with the targeted population, which includes students with specific learning disabilities, will be further tested. This will include administering some of the assessments through web-based apps to meet the needs of these students. The learning modules, with embedded assessments and web-based apps, will provide an innovative approach in which transferable 21st century skills can be developed and measured. Outcomes of this project will be disseminated throughout the urban school system and therefore have the ability to impact thousands of other students (mostly minorities and many with disabilities) and their science, math, and technology teachers. Project outcomes will also inform the development of future science and/or modules for use in similar urban classroom settings.

Science in the Learning Gardens (SciLG): Factors that Support Racial and Ethnic Minority Students’ Success in Low-Income Middle Schools

Science in the Learning Gardens (SciLG) designs and implements curriculum aligned with Next Generation Science Standards (NGSS) and uses school gardens as learning contexts in grade 6 (2014-2015), grade 7 (2015-2016) and grade 8 (2016-2017) in two low-income urban schools. The project investigates the extent to which SciLG activities predict students’ STEM identity, motivation, learning, and grades in science using a theoretical model of motivational development.

Lead Organization(s): 
Partner Organization(s): 
Award Number: 
1418270
Funding Period: 
Mon, 09/01/2014 to Thu, 08/31/2017
Full Description: 

Science in the Learning Gardens (SciLG) will use school gardens as the context for learning at two low-income middle schools with predominantly racial and ethnic minority students in Portland, Oregon. There are thousands of gardens flourishing across the country that are underutilized as contexts for active engagement in the middle grades. School gardens provide important cultural contexts while addressing environmental and food issues. SciLG will bring underrepresented youth into gardens at a critical time in their intellectual development to broaden the factors that support motivation to pursue STEM careers and educational pathways. The project will adapt, organize, and align two disparate sets of existing resources into the project curriculum: 6th grade science curriculum resources, and garden-based lessons and units. The curriculum will be directly aligned with the Next Generation Science Standards (NGSS). 

The project will use a design-based research approach to refine instruction and formative assessment, and to investigate factors for student success in science proficiency and their motivational engagement in relation to the garden curriculum. The curriculum will be pilot-tested during the first year of the project in five sixth-grade classes with 240 students in Portland Public Schools. Students will be followed longitudinally in grades 7 and 8 in years 2 and 3 respectively, as curricular integration continues. The research team will support participating teachers each year in using their schools' gardens, and study how this context can serve as an effective pedagogical strategy for NGSS-aligned science curriculum. Academic learning will be measured by assessments of student progress towards the end of middle-school goals defined by NGSS. Motivation will be measured by a validated motivational engagement instrument. SciLG results along with the motivational engagement instrument will be disseminated widely through a variety of professional networks to stimulate implementation nationwide.

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