How games can engage students and improve learning

Ault, M., (2014). How games can engage students and improve learning. eSchool News: Daily Tech News & Innovation. Retrieved from www.eschoolnews.com/2014/06/06/games-engage-students-241/

Lead Organization(s): 
Year: 
2014
Short Description: 
Understanding how games create a sense of flow and engagement can help teachers make better choices about their instructional use of games.
Resource Type: 
Publication