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Designing Tools for Developing Minds: The Role of Child Development in Educational Technology Publication Cognitive Science…
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‘‘I want my robot to look for food’’: Comparing Kindergartner’s programming comprehension using tangible, graphic, and hybrid user interfaces Publication…
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KIBO Robot Demo: Engaging Young Children in Programming and Engineering Publication Computer Science Engineering…
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Robotics in the early childhood classroom: learning outcomes from an 8-week robotics curriculum in pre-kindergarten through second grade Publication…
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Why a Digital Teacher Guide? Publication Biology Classroom Practice Curriculum Educational Technology…
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Graphing Research on Inquiry with Data in Science (GRIDS) Curricular Units TeacherResource Product for Educators…
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Comparing Haptic Pattern Matching on Tablets and Phones: Large Screens Are Not Necessarily Better Publication Technology Broadening…
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Touchscreen-Based Haptic Information Access for Assisting Blind and Visually-Impaired Users: Perceptual Parameters and Design Guidelines Publication…
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Principles for Designing Large-Format Refreshable Haptic Graphics Using Touchscreen Devices: An Evaluation of Nonvisual Panning Methods Publication…
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Non-visual Perception of Lines on a Multimodal Touchscreen Tablet Publication Technology Educational Technology…
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Impact of Graph Technologies in K-12 Science and Mathematics Education Publication Science Technology Assessment…
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Coordinating between Graphs and Science Concepts: Density and Buoyancy Publication Science Technology Assessment…
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Toward a Productive Definition of Technology in Science and STEM Education Publication Technology Educational Technology…
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Effect and Influence of Ambisonic Audio in Viewing 360 Video Publication Technology Educational Technology Gaming/…
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Situating Presence Within Extended Reality for Teacher Training: Validation of the eXtended Reality Presence Scale (XRPS) in Preservice Teacher Use of Immersive 360 Video Technology…
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“Zooming In” on Robotics during COVID-19: A Preservice Teacher, an Engineering Student, and a 5th Grader Engineer Robotic Flowers via Zoom Publication…
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Using Machine Learning to Predict Engineering Technology Students’ Success with Computer-Aided Design Publication Engineering…
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Classroom Orchestration of Computer Simulations for Science and Engineering Learning: A Multiple-Case Study Approach Publication Engineering…
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Examining Temporal Dynamics of Self-Regulated Learning Behaviors in STEM Learning: A Network Approach Publication Engineering…
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Using the COVID-19 Pandemic to Create a Vision for XR-based Teacher Education Field Experiences Publication Mathematics Technology…
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Preservice Teachers’ Focus in 360 Videos: Understanding the Role of Presence, Ambisonic Audio, and Camera Placement Publication Mathematics…
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Professional Noticing as Student-Centered: Pre-service Teachers’ Attending to Students’ Mathematics in 360 Video Publication Mathematics…
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MindHive: An Online Citizen Science Tool and Curriculum for Human Brain and Behavior Research Publication Science Technology…
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ChatGPT for Next Generation Science Learning Publication Technology Assessment Educational Technology…
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Myths, Mis- and Preconceptions of Artificial Intelligence: A Review of the Literature Publication Technology Assessment…
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Classroom-Based STEM Assessment: Contemporary Issues and Perspectives Publication Computer Science Mathematics…
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Can Generative AI and ChatGPT Outperform Humans on Cognitive-Demanding Problem-Solving Tasks in Science? Publication Science…
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Technology-based Innovative Assessment Publication Engineering Mathematics Science Technology…
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Using Interactive Technology to Support Students’ Understanding of the Greenhouse Effect and Global Warming Publication Climate Change…
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Digital Textbook Playbook Tool Cyberlearning Educational Technology Technology…
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Designing Powerful Digital Environments for Professional Development (Fosnot) Presentation Educational Technology Mathematics…
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Logging Opportunities in Online Programs in Science (Koile) Presentation Educational Technology Technology…
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Research on Student Understanding of Data Organization Presentation Curriculum Cyberlearning Educational Technology…
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Dissemination Toolkit: Social Media Outreach Tool Technology Cyberlearning Educational Technology Gaming/…
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Using Teaching Routines with Classroom Network Technology to Support Improved Classroom Assessment (Penuel, Schank) Presentation Assessment…