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Teachers’ Use and Adaptation of a Model-based Climate Curriculum: A Three-Year Longitudinal Study Publication Climate Change Earth…
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Multidimensional Science Assessment: Design Challenges and Technology Affordances Publication Science Assessment…
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Can Generative AI and ChatGPT Outperform Humans on Cognitive-Demanding Problem-Solving Tasks in Science? Publication Science…
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Supporting Secondary Students’ Understanding of Earth’s Climate System and Global Climate Change Using EzGCM: A Cross-Sectional Study Publication…
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Examining How Using Dichotomous and Partial Credit Scoring Models Influence Sixth-Grade Mathematical Problem-Solving Assessment Outcomes Publication…
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Technology-based Innovative Assessment Publication Engineering Mathematics Science Technology…
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A Remote View into the Classroom: Analyzing Teacher Use of Digitally Enhanced Educative Curriculum Materials in Support of Student Learning Publication…
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Student Outcomes of Teaching About Socio-scientific Issues in Secondary Science Classrooms: Applications of EzGCM Publication Earth Science…
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Elementary Preservice Teachers' Responsiveness While Eliciting Students' Initial Arguments and Encouraging Critique in Online Simulated Argumentation Discussions Publication…
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Socio-Scientific Learning During the COVID-19 Pandemic: Comparing In-person and Virtual Science Learning Using Model-Evidence Link Diagrams Publication…
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Classroom-Based STEM Assessment: Contemporary Issues and Perspectives Publication Computer Science Mathematics…
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Thinking Outside the Box of Rocks Publication Earth Science Curriculum Educational Technology Gaming/…
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Myths, Mis- and Preconceptions of Artificial Intelligence: A Review of the Literature Publication Technology Assessment…
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Exploring Students’ Learning Support Use in Digital Game-based Math Learning: A Mixed-Methods Approach Using Machine Learning and Multi-cases Study Publication…
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ChatGPT for Next Generation Science Learning Publication Technology Assessment Educational Technology…
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Effects of Game-based Learning Supports on Students’ Math Performance and Perceived Game Flow Publication Mathematics Educational…
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“Unnatural How Natural It Was”: Using a Performance Task and Simulated Classroom for Preservice Secondary Teachers to Practice Engaging Student Avatars in Scientific Argumentation…
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A Map that Shows Earth Rocks! Publication Earth Science Science Curriculum Educational Technology…
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Infect, Attach or Bounce off?: Linking Real Data and Computational Models to Make Sense of the Mechanisms of Diffusion Publication Science…
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Narrative-Supported Math Problem Solving in Digital Game-based Learning Publication Mathematics Educational Technology…
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COVID-19 as a Magnifying Glass: Exploring the Importance of Relationships as Education Students Learn and Teach Robotics via Zoom Publication…
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Professional Noticing as Student-Centered: Pre-service Teachers’ Attending to Students’ Mathematics in 360 Video Publication Mathematics…
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MoDa: Designing a Tool to Interweave Computational Modeling with Real-world Data Analysis for Science Learning in Middle School Publication Science…
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MindHive: An Online Citizen Science Tool and Curriculum for Human Brain and Behavior Research Publication Science Technology…
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Patterns of Using Multimodal External Representations in Digital Game-based Learning Publication Mathematics Educational Technology…
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Preservice Teachers’ Focus in 360 Videos: Understanding the Role of Presence, Ambisonic Audio, and Camera Placement Publication Mathematics…
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Exploring the Potential of an Online Suite of Practice-Based Activities for Supporting Preservice Elementary Teachers in Learning How to Facilitate Argumentation-Focused Discussions in Mathematics and Science…
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Standards-Aligned Instructional Supports to Promote Computer Science Teachers' Pedagogical Content Knowledge Publication Computer Science…
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The Potential of Digital Collaborative Environments for Problem-based Mathematics Curriculum Publication Mathematics Classroom…
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Using Machine Learning to Predict Engineering Technology Students’ Success with Computer-Aided Design Publication Engineering…
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Using the COVID-19 Pandemic to Create a Vision for XR-based Teacher Education Field Experiences Publication Mathematics Technology…
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Eliciting Learner Knowledge: Enabling Focused Practice Through an Open-Source Online Tool Publication Mathematics Science…
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Teaching Risk and Uncertainty in a Changing World Publication Earth Science Curriculum Educational Technology…
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PST Learning to Facilitate Argumentation Via Simulation: Exploring the Role of Understanding and Emotion Publication Science…
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Machine Learning-Enabled Automated Feedback: Supporting Students’ Revision of Scientific Arguments Based on Data Drawn from Simulation Publication…
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Pushing the Boundaries: Exploring the Potential of an Online Practice Suite to Support Elementary ScieTeachers in Learning How to Engage Students in Argumentation Presentation…
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Using Online Simulations to Promote Elementary Preservice Teachers’ Facilitation of Argumentation-Focused Discussions in Mathematics and Science Publication…
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Innovator Interview: Steve Roderick Publication Biology Chemistry Physics Curriculum…
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Exploring Experienced Designers' Strategies in a CAD Learning Environment Publication Engineering Science…
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Making Sense of Sensemaking: Understanding How K–12 Teachers and Coaches React to Visual Analytics Publication Mathematics Educational…
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Data Investigations to Further Social Justice Inside and Outside of STEM Publication Statistics Broadening Participation…
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“Zooming In” on Robotics during COVID-19: A Preservice Teacher, an Engineering Student, and a 5th Grader Engineer Robotic Flowers via Zoom Publication…
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Longitudinal Clustering of Students’ Self-Regulated Learning Behaviors in Engineering Design Publication Engineering Science…
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Situating Presence Within Extended Reality for Teacher Training: Validation of the eXtended Reality Presence Scale (XRPS) in Preservice Teacher Use of Immersive 360 Video Technology…
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Examining Temporal Dynamics of Self-Regulated Learning Behaviors in STEM Learning: A Network Approach Publication Engineering…
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Impact of Graph Technologies in K-12 Science and Mathematics Education Publication Science Technology Assessment…
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Accessible Physics for All Publication Physics Curriculum Educational Technology High…
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Effect and Influence of Ambisonic Audio in Viewing 360 Video Publication Technology Educational Technology Gaming/…
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Toward a Productive Definition of Technology in Science and STEM Education Publication Technology Educational Technology…
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Dissemination Toolkit: Social Media Outreach Tool Technology Cyberlearning Educational Technology Gaming/…