Accessibility

Perceptual and Implementation Strategies for Knowledge Acquisition of Digital Tactile Graphics for Blind and Visually Impaired Students (Collaborative Research: Gorlewicz)

This project lays the foundation and framework for enabling digital, multimodal tactile graphics on touchscreens for individuals with visual impairments (VI). Given the low-cost, portability, and wide availability of touchscreens, this work promotes the use of vibrations and sounds on these readily available platforms for addressing the graphical access challenge for individuals with VI.

Lead Organization(s): 
Award Number: 
1644538
Funding Period: 
Sun, 01/15/2017 to Tue, 12/31/2019
Full Description: 

Students with disabilities often have fewer opportunities for experiential learning, an important component of quality STEM education. With continued shifts toward the use of digital media to supplement instruction in STEM classrooms, much of the content remains inaccessible, particular for students with visual impairments. The promise of technology and use of tactile graphics is an effective, emerging innovation for providing more complete access to important information and materials. Tactile graphics are images that use raised surfaces to convey non-textual information such as maps, paintings, graphs and diagrams. Touchscreen-based smart devices allow visual information to be digitally and dynamically represented via tactile, auditory, visual, and kinesthetic feedback. Tactile graphic technology embedded in touchscreen devices can be leveraged to make STEM content more accessible to blind and visually impaired students.

This project will develop a learner-centered, perceptually-motivated framework addressing the requirements for students with blindness and visual impairments to access graphical content in STEM. Using TouchSense technology, the investigators will create instructional materials using tactile graphics and test them in a pilot classroom of both sighted and BVI students. The investigators will work with approximately 150 students with visual impairments to understand the kind of feedback that is most appropriate for specific content in algebra (coordinate plane), cell biology, and geography. Qualitative research methods will be used to analyze the video-based data set.

Perceptual and Implementation Strategies for Knowledge Acquisition of Digital Tactile Graphics for Blind and Visually Impaired Students (Collaborative Research: Stefik)

This project lays the foundation and framework for enabling digital, multimodal tactile graphics on touchscreens for individuals with visual impairments (VI). Given the low-cost, portability, and wide availability of touchscreens, this work promotes the use of vibrations and sounds on these readily available platforms for addressing the graphical access challenge for individuals with VI.

Award Number: 
1644491
Funding Period: 
Sun, 01/15/2017 to Tue, 12/31/2019
Full Description: 

Students with disabilities often have fewer opportunities for experiential learning, an important component of quality STEM education. With continued shifts toward the use of digital media to supplement instruction in STEM classrooms, much of the content remains inaccessible, particular for students with visual impairments. The promise of technology and use of tactile graphics is an effective, emerging innovation for providing more complete access to important information and materials. Tactile graphics are images that use raised surfaces to convey non-textual information such as maps, paintings, graphs and diagrams. Touchscreen-based smart devices allow visual information to be digitally and dynamically represented via tactile, auditory, visual, and kinesthetic feedback. Tactile graphic technology embedded in touchscreen devices can be leveraged to make STEM content more accessible to blind and visually impaired students.

This project will develop a learner-centered, perceptually-motivated framework addressing the requirements for students with blindness and visual impairments to access graphical content in STEM. Using TouchSense technology, the investigators will create instructional materials using tactile graphics and test them in a pilot classroom of both sighted and BVI students. The investigators will work with approximately 150 students with visual impairments to understand the kind of feedback that is most appropriate for specific content in algebra (coordinate plane), cell biology, and geography. Qualitative research methods will be used to analyze the video-based data set.

Perceptual and Implementation Strategies for Knowledge Acquisition of Digital Tactile Graphics for Blind and Visually Impaired Students (Collaborative Research: Smith)

This project lays the foundation and framework for enabling digital, multimodal tactile graphics on touchscreens for individuals with visual impairments (VI). Given the low-cost, portability, and wide availability of touchscreens, this work promotes the use of vibrations and sounds on these readily available platforms for addressing the graphical access challenge for individuals with VI.

Award Number: 
1644476
Funding Period: 
Sun, 01/15/2017 to Tue, 12/31/2019
Full Description: 

Students with disabilities often have fewer opportunities for experiential learning, an important component of quality STEM education. With continued shifts toward the use of digital media to supplement instruction in STEM classrooms, much of the content remains inaccessible, particular for students with visual impairments. The promise of technology and use of tactile graphics is an effective, emerging innovation for providing more complete access to important information and materials. Tactile graphics are images that use raised surfaces to convey non-textual information such as maps, paintings, graphs and diagrams. Touchscreen-based smart devices allow visual information to be digitally and dynamically represented via tactile, auditory, visual, and kinesthetic feedback. Tactile graphic technology embedded in touchscreen devices can be leveraged to make STEM content more accessible to blind and visually impaired students.

This project will develop a learner-centered, perceptually-motivated framework addressing the requirements for students with blindness and visual impairments to access graphical content in STEM. Using TouchSense technology, the investigators will create instructional materials using tactile graphics and test them in a pilot classroom of both sighted and BVI students. The investigators will work with approximately 150 students with visual impairments to understand the kind of feedback that is most appropriate for specific content in algebra (coordinate plane), cell biology, and geography. Qualitative research methods will be used to analyze the video-based data set.

Perceptual and Implementation Strategies for Knowledge Acquisition of Digital Tactile Graphics for Blind and Visually Impaired Students (Collaborative Research: Giudice)

This project lays the foundation and framework for enabling digital, multimodal tactile graphics on touchscreens for individuals with visual impairments (VI). Given the low-cost, portability, and wide availability of touchscreens, this work promotes the use of vibrations and sounds on these readily available platforms for addressing the graphical access challenge for individuals with VI.

Lead Organization(s): 
Award Number: 
1644471
Funding Period: 
Sun, 01/15/2017 to Tue, 12/31/2019
Full Description: 

Students with disabilities often have fewer opportunities for experiential learning, an important component of quality STEM education. With continued shifts toward the use of digital media to supplement instruction in STEM classrooms, much of the content remains inaccessible, particular for students with visual impairments. The promise of technology and use of tactile graphics is an effective, emerging innovation for providing more complete access to important information and materials. Tactile graphics are images that use raised surfaces to convey non-textual information such as maps, paintings, graphs and diagrams. Touchscreen-based smart devices allow visual information to be digitally and dynamically represented via tactile, auditory, visual, and kinesthetic feedback. Tactile graphic technology embedded in touchscreen devices can be leveraged to make STEM content more accessible to blind and visually impaired students.

This project will develop a learner-centered, perceptually-motivated framework addressing the requirements for students with blindness and visual impairments to access graphical content in STEM. Using TouchSense technology, the investigators will create instructional materials using tactile graphics and test them in a pilot classroom of both sighted and BVI students. The investigators will work with approximately 150 students with visual impairments to understand the kind of feedback that is most appropriate for specific content in algebra (coordinate plane), cell biology, and geography. Qualitative research methods will be used to analyze the video-based data set.

Algebra Project Mathematics Content and Pedagogy Initiative

This project will scale up, implement, and assess the efficacy of interventions in K-12 mathematics education based on the well-established Algebra Project (AP) pedagogical framework, which seeks to improve performance and participation in mathematics of students in distressed school districts, particularly low-income students from underserved populations.

Award Number: 
1749483
Funding Period: 
Thu, 09/15/2016 to Mon, 08/31/2020
Full Description: 

Algebra continues to serve as a gatekeeper and potential barrier for high school students. The Algebra Project Mathematics Content and Pedagogy Initiative (APMCPI) will scale up, implement and assess the efficacy of interventions in K-12 mathematics education based on the well-established Algebra Project (AP) pedagogical framework. The APMCPI project team is comprised of four HBCUs (Virginia State University, Dillard University, Xavier University, Lincoln University), the Southern Initiative Algebra Project (SIAP), and four school districts that are closely aligned with partner universities. The purpose of the Algebra Project is to improve performance and participation in mathematics by members of students in distressed school districts, particularly those with a large population of low-income students from underserved populations including African American and Hispanics. The project will provide professional development and implement the Algebra Project in four districts and study the impact on student learning. The research results will inform the nation's learning how to improve mathematics achievement for all children, particularly those in distressed inner-city school districts.

The study builds on a prior pilot project with a 74% increase in students who passed the state exam. In the early stages of this project, teachers in four districts closely associated with the four universities will receive Algebra Project professional development in Summer Teacher Institutes with ongoing support during the academic year, including a community development plan. The professional development is designed to help teachers combine mathematical problem solving with context-rich lessons, which both strengthen and integrate teachers' understanding of key concepts in mathematics so that they better engage their students. The project also will focus on helping teachers establish a framework for mathematically substantive, conceptually-rich and experientially-grounded conversations with students. The first year of the study will begin a longitudinal quasi-experimental, explanatory, mixed-method design. Over the course of the project, researchers will follow cohorts who are in grade-levels 5 through 12 in Year 1 to allow analyses across crucial transition periods - grades 5 to 6; grades 8 to 9; and grades 12 to college/workforce. Student and teacher data will be collected in September of Project Year 1, and in May of each project year, providing five data points for each student and teacher participant. Student data will include student attitude, belief, anxiety, and relationship to mathematics and science, in addition to student learning outcome measures. Teacher data will include content knowledge, attitudes and beliefs, and practices. Qualitative data will provide information on the implementation in both the experimental and control conditions. Analysis will include hierarchical linear modeling and multivariate analysis of covariance.

This project was previously funded under award #1621416.

Sonified Interactive Simulations for Accessible Middle School STEM

For this project, researchers will iteratively develop simulations to include sonifications, non-speech sounds that represent visual information, aimed at enhancing accessibility for all learners, but particularly for those with visual impairments to produce sonified simulations, professional development resources, design guidelines and exemplars, and publications.

Lead Organization(s): 
Award Number: 
1621363
Funding Period: 
Sat, 10/01/2016 to Mon, 09/30/2019
Full Description: 

Students with disabilities often have fewer opportunities for experiential learning, an important component of quality STEM education. Computer based simulations in science can provide valuable opportunities for these students to experience and manipulate natural phenomena related to critical STEM ideas. However, existing simulations remain largely inaccessible to students with visual impairments in particular. Recent advances in technology related to sonification use with simulations can make it possible for these students to have a more complete and authentic experience. Sonification is the use of non-speech sounds, such as musical tones, to represent visual information including data. Such sounds can be manipulated temporally and spatially and can also vary by amplitude and frequency to convey information that is more traditionally displayed visually. 

Researchers will iteratively develop five middle school physical science simulations to include sonifications aimed at enhancing accessibility for all learners, but particularly for those with visual impairments. Data collection activities will include focus groups and interviews with students and teachers focused on engagement. The end products of this project will include sonified simulations, professional development resources, design guidelines and exemplars, and publications.

Strengthening Mathematics Intervention: Identifying and Addressing Challenges to Improve Instruction for Struggling Learners

This project's first goal is to study the national landscape of mathematics intervention classes, which are additional classes provided to struggling students, including learners with and without identified disabilities. We administered a survey to a nationally representative sample of 2,024 urban and suburban public schools with grades 6-8 to find out how these classes are being implemented and the types of challenges faced.

Award Number: 
1621294
Funding Period: 
Thu, 09/15/2016 to Mon, 08/31/2020
Full Description: 

Across the nation, schools face a pressing need to improve instruction for middle grades students who are not reaching proficiency on standardized assessments. One approach is to schedule additional mathematics classes to provide struggling learners with more time for instruction and support. For our study, we defined mathematics interventional classes as classes taken by struggling students during the regular school day in addition to their general education mathematics classes. These classes are for students who have difficulties learning mathematics, including learners who do not have identified disabilities and those with Individualized Education Programs (IEPs). 

While recommendations for intervention practices are present in the research literature, little is known about how schools are actually implementing intervention classes, including how often the classes meet, the number of students enrolled, who teaches them and the content focus. To address this gap in the knowledge base, we conducted an observational study and a national survey of current practices and challenges in mathematics intervention classes. The survey was administered to a nationally representative sample of 2,024 urban or suburban public schools with grades 6-8.  Approximately, 43% of schools (876 schools) responded; the findings revealed widespread implementation of mathematics intervention classes and variations in class structures and practices. 

The final aspect of the project involves the design of professional development for mathematics intervention teachers based on the needs identified in the earlier phases of the project. We are developing and testing a blended professional development course to help teachers build the knowledge and practices needed to provide high-quality, targeted instruction to struggling learners in mathematics intervention classes.

Related Resource:

An Online STEM Career Exploration and Readiness Environment for Opportunity Youth

This project aims to create a web-based STEM Career Exploration and Readiness Environment (CEE-STEM) that will support opportunities for youth ages 16-24 who are neither in school nor are working, in rebuilding engagement in STEM learning and developing STEM skills and capacities relevant to diverse postsecondary education/training and employment pathways.

Award Number: 
1620904
Funding Period: 
Thu, 09/15/2016 to Mon, 08/31/2020
Full Description: 

CAST, the University of Massachusetts-Amherst, and YouthBuild USA aim to create a web-based STEM Career Exploration and Readiness Environment (CEE-STEM). This will support opportunities for youth ages 16-24 who are neither in school nor are working, in rebuilding engagement in STEM learning and developing STEM skills and capacities relevant to diverse postsecondary education/training and employment pathways. The program will provide opportunity youth with a personalized and portable tool to explore STEM careers, demonstrate their STEM learning, reflect on STEM career interests, and take actions to move ahead with STEM career pathways of interest.

The proposed program addresses two critical and interrelated aspects of STEM learning for opportunity youth: the development of STEM foundational knowledge; and STEM engagement, readiness and career pathways. These aspects of STEM learning are addressed through an integrated program model that includes classroom STEM instruction; hands-on job training in career pathways including green construction, health care, and technology.


Project Videos

2020 STEM for All Video Showcase

Title: STEMfolio: A Portfolio Builder & Career Exploration Tool

Presenter(s): Tracey Hall

2019 STEM for All Video Showcase

Title: Building a Diverse STEM Talent Pipeline: Finding What Works

Presenter(s): Tracey Hall

2018 STEM for All Video Showcase

Title: Bridging the Gap Between Ability and Opportunity in STEM

Presenter(s): Sam Johnston


CAREER: Designing Learning Environments to Foster Productive and Powerful Discussions Among Linguistically Diverse Students in Secondary Mathematics

Lead Organization(s): 
Award Number: 
1553708
Funding Period: 
Mon, 02/01/2016 to Sun, 01/31/2021
Full Description: 

The project will design and investigate learning environments in secondary mathematics classrooms focused on meeting the needs of English language learners. An ongoing challenge for mathematics teachers is promoting deep mathematics learning among linguistically diverse groups of students while taking into consideration how students' language background influences their classroom experiences and the mathematical understandings they develop. In response to this challenge, this project will design and develop specialized instructional materials and guidelines for teaching fundamental topics in secondary algebra in linguistically diverse classrooms. The materials will incorporate insights from current research on student learning in mathematics as well as insights from research on the role of language in students' mathematical thinking and learning. A significant contribution of the work will be connecting research on mathematics learning generally with research on the mathematics learning of English language learners. In addition to advancing theoretical understandings, the research will also contribute practical resources and guidance for mathematics teachers who teach English language learners. The Faculty Early Career Development (CAREER) program is a National Science Foundation (NSF)-wide activity that offers awards in support of junior faculty who exemplify the role of teacher-scholars through outstanding research, excellent education, and the integration of education and research within the context of the mission of their organizations.

The project is focused on the design of specialized hypothetical learning trajectories that incorporate considerations for linguistically diverse students. One goal for the specialized trajectories is to foster productive and powerful mathematics discussions about linear and exponential rates in linguistically diverse classrooms. The specialized learning trajectories will include both mathematical and language development learning goals. While this project focuses on concepts related to reasoning with linear and exponential functions, the resulting framework should inform the design of specialized hypothetical learning trajectories in other topic areas. Additionally, the project will add to the field's understanding of how linguistically diverse students develop mathematical understandings of a key conceptual domain. The project uses a design-based research framework gathering classroom-based data, assessment data, and interviews with teachers and students to design and refine the learning trajectories. Consistent with a design-based approach, the project results will include development of theory about linguistically diverse students' mathematics learning and development of guidance and resources for secondary mathematics teachers. This research involves sustained collaboration with secondary mathematics teachers and the impacts will include developing capacity of teachers locally, and propagating the results of this work in professional development activities.


Project Videos

2020 STEM for All Video Showcase

Title: Engaging Multilingual Secondary Math Learners in Discussions

Presenter(s): William Zahner, Ernesto Calleros, & Kevin Pelaez

2019 STEM for All Video Showcase

Title: Fostering Math Discussions among English Learners

Presenter(s): William Zahner


Ramping Up Accessibility in STEM: Inclusively Designed Simulations for Diverse Learners

This project brings together leaders in simulation design and accessibility to develop and study interactive science simulations for diverse middle school students including those with sensory, mobility, or learning disabilities. The resulting simulations and research findings will help to address the significant disparity that exists between the achievement in science by students with and without disabilities.

Lead Organization(s): 
Partner Organization(s): 
Award Number: 
1503439
Funding Period: 
Wed, 07/15/2015 to Fri, 06/30/2017
Full Description: 

The Discovery Research K-12 program (DRK-12) seeks to significantly enhance the learning and teaching of science, technology, engineering and mathematics (STEM) by preK-12 students and teachers, through research and development of innovative resources, models and tools (RMTs). Projects in the DRK-12 program build on fundamental research in STEM education and prior research and development efforts that provide theoretical and empirical justification for proposed projects.

This project will bring together leaders in simulation design and accessibility to develop and study interactive science simulations for diverse middle school students including those with sensory, mobility, or learning disabilities. The resulting simulations and research findings will help to address the significant disparity that exists between the achievement in science by students with and without disabilities. The Physics Education Technology (PhET) Interactive Simulations project (University of Colorado Boulder) will develop and research interactive science and math simulations used by teachers and students around the world. The Inclusive Design Research Centre (OCAD University, Toronto, Ontario) is an international leader in inclusively designed technology, with the goal of designing for the full range of human diversity including those with and without disabilities. Together, the project team will engage in an iterative design process to develop innovative solutions for making the highly interactive environment of an educational simulation simultaneously intuitive, accessible, and supportive of exploration and discovery practices in science. Development efforts will focus on three inclusive simulations and optimize the design and implementation of several inclusive simulation features, including keyboard navigation, auditory descriptions for screen readers, the use of non-speech sounds to provide feedback (sonification), and the ability to control the simulation with assistive technology (AT) devices. For each simulation, professional development materials for teachers, including classroom activities and user guides, will be developed to support teachers in effectively using the inclusively designed simulations in their classrooms. 

Through new research, this project will seek to understand: 1) how inclusive simulations can support students with disabilities to engage in science practices, 2) how students with and without disabilities utilize inclusive simulations for learning STEM content, and 3) how students can engage in collaborative learning between students with and without disabilities - with an inclusive simulation. Researchers will use individual interviews with diverse students to closely examine these questions. The resulting resources, models, and tools will provide exemplars and important building blocks for an inclusively designed interactive curriculum, educational games, and assessment tools. Resulting simulations, research findings, design guidelines, and exemplars will be disseminated through the project team and advisor partner networks, education resource websites, and educator professional organizations.

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